D&D General The Role and Purpose of Evil Gods

5e changes that in the DMG. It lists demigods in the quasidiety category and says that they cannot grant spells.

5e DMG "Quasi-deities have a divine origin, but they don’t hear or answer prayers, grant spells to clerics, or control aspects of mortal life." Demi-gods are listed as one of the three types of Quasi-Deities in the DMG,
Thanks for pointing it out.

That is an odd thing to change. The nature and boundaries of Quasi-Deities, Demigods, Titans, and Vestiges are all different in 5e.

Iuz who was a demigod in 1e-3e is now classified a god in 5e.

5e DMG page 11:

"Quasi-deities have a divine origin, but they don't hear or answer prayers, grant spells to clerics, or control aspects of mortal life. They are still immensely powerful beings, and in theory they could ascend to godhood if they amassed enough worshipers. Quasi-deities fall into three subcategories: demigods, titans, and vestiges.
Demigods are born from the union of a deity and a mortal being. They have some divine attributes, but their mortal parentage makes them the weakest quasi-deities.
Titans are the divine creations of deities. They might be birthed from the union of two deities, manufactured on a divine forge, born from the blood spilled by a god, or otherwise brought about through divine will or substance.
Vestiges are deities who have lost nearly all their worshipers and are considered dead, from a mortal perspective. Esoteric rituals can sometimes contact these beings and draw on their latent power."

3e Deities and Demigods Page 25:

"Rank 0: Creatures of this rank are sometimes called quasi-deities or hero deities. Creatures that have a mortal and a deity as parents also fall into this category. These entities cannot grant spells, but are immortal and usually have one or more ability scores that are far above the norm for their species. They may have some worshipers. Ordinary mortals do not have a divine rank of 0. They lack a divine rank altogether.
Rank 1–5: These entities, called demigods, are the weakest of the deities. A demigod can grant spells and perform a few deeds that are beyond mortal limits, such as hearing a grasshopper from a mile away."

2e Legends and Lore Page 9:

"Demigods
Demigods are the least powerful deities of any pantheon. Frequently, they are mortals who have earned divine through great deeds. "

Page 10: "Granted Abilities: Demigods can grant any power or spell of up to 5th level to their worshippers and priests"

1e Deities and Demigods Page 9: "Clerics whose patrons are demigods (and not lesser or greater gods) will receive their 3rd through 5th level spells directly from their deity. A demigod cannot grant spells above 5th level, so a cleric of a demigod could never receive 6th or 7th level spells."

1e World of Greyhawk boxed set originally introduced Quasi-Deities and specifically pegged them as not demigods. Page 33:

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Because I've posited this same thing to you before, or very similar things, and gotten the same result. I feel very safe in assuming your answer, because most times my assumption has been correct.

And were you right this time? It doesn't seem so.

Can they? Show me what archfiends have actually created ex nihilo?

Actually, since at least some gods are more powerful than archfiends, are you surprised that they can do all the things that an archfiend can do? And there are plenty of of things that gods can do that archfiends can't. As was pointed out on the site you linked, it's not uncommon for fiends to make deals with gods wherein the god grants the spells for the fiend. That was the answer in Planescape, although it took me a while to find it (Faces of Evil).

Can you show me a god who created ex nihilo? Because interesting when this came up before, I couldn't find a single god who had done so.

But, also, we can easily say that they can. Because there existed plenty of wizard spells in older editions that were creation ex nihilo, and being ancient beings of supreme magical power, they likely could do so.

Demigods and cambions are not the same thing. And since some creatures, including mortal humans, can become gods, it's not surprising a cambion could also become a god.

Funny you should say that since Iuz, a Cambion, is refered to almost exclusively as a Demigod. Additionally, I've been told that Demigod is merely a status in DnD, not actually being born of a mortal and divine being.

So are golems and lycanthropes. So what?

It's this thing called pointing out similarities.

Using magic items and spells, not innate powers. I just checked: not a single archfiend from MtF has any healing magic, not even fallen angel Zariel. Unless you count animate dead.

And what's wrong with using a spell? That's what the gods do too. There is also not a single mention of magic items, so you are just assuming.

You claimed they could do both. Were you wrong?

They can, but I don't think it would work doing it the way you are proposing.

No they don't. That's not how intermediaries work.

Really? Then how does praying to an intermediary work?

OK, you clearly don't know what phrases means. So, homework time for you. Pick a real-world religion. Now look up some of the prayers in that religion.

Heck, I'll pick a simple one: "our father, who art in heaven." Now imagine changing "heaven" to some other location. Or changing "father" to "mother" or "brother." Imagine multiple changes made over decades or centuries or millennia.

Yeah, let's imagine that. I'll take one from a polytheistic religion though. Like this one: "Lady Aphrodite, Beloved Goddess of all the world’s beauty, of love in all forms, and of purest desire,"

Now, let's see... I'll change it to this "Lord Aphrodite, Beloved God of all beauty, of love of my brother, and of purest desire,"

Now, here's a question. Is this a prayer to Apollo or Aphrodite? Sure, this may change Aphrodite from a goddess of all love and beauty to a god of male love and beauty, but they are still praying to Aphrodite. And changing that? That's really hard to actually do.

You're thinking very small here. Imagine a culture--like some real world cultures--that divides right (dexter) and left (sinister) and decides that means anything done with the left hand is bad or tainted. If your ritual involves using your right hand and you change it to your left, you have tainted the entire ritual. The ritual is either perverted or, depending on the mythology, is now aimed at a different power.

But in most cases, the rituals are going to be bigger, more important. Imagine a literal baptism by fire, such as if the ritual involves branding every baby or child when they reach the right age. New iconography can be inserted, new rituals or prayers or songs added. Imagine inserting new taboos or even minor demands, or removing such things.

I'm thinking small because it has to be small to start. You can't shift things too far too fast, and so the changes have to be small and gradual. If you go to a catholic church and say "and now we brand the child with the mark of the beast" NO ONE is going to be fooled. That takes a lot of time to build up to that point.

And again, I think it is more likely that these rituals are perverted, but not aimed at a different power, because the intent of the ritual is still aimed towards the original deity. Warping them perhaps, but not cutting them off.

No, having sects shouldn't automatically kill the god, because all the prayer is going to the same god. At most, it would cause the god to have "multiple personalities" if the sects had very different interpretations--like one said the god was a peace god and the other said it was a war god. But that's less likely to happen.

Exactly, and so that is the more likely outcome for changing the rituals and phrases. Not the death of the god, because the prayers are still going to the same god, but a warping of that god to match the interpretations.

Since that was a completely fictional example, I could also rewrite that and say that Spike didn't become Gloopy's boyfriend. I'm willing to rewrite.

But that wasn't what you originally wrote, so I responded to that original writing.

Don't know, don't care.

Status Quo is God, as the TV Tropes page says. Having gods attack one another allows for the game to develop mythology. Not having any lasting consequences allows for the writers to not constantly have to rewrite new lists of gods or keep track of their shenanigans.

So, you don't know or care about other gods killed gods, but you want to make it a major point of your argument that Gloopy is going to get punished for killing Pistil. Sorry, you can't have it both ways. There is no reason to assume any more consequences for him than faced by any other DnD god guilty of the same crime.

If they're playing in my world, they find out what my world's rules are. Or I correct them if they make a faulty assumption.

I'm not playing in your world though. I'm trying to have a discussion. And if you want to keep yelling at me for assumptions based on trying to have that discussion, that's on you.

I wasn't aware that if you didn't make sure every single faction in your game worked perfectly, even if those factions had little to no bearing on the game itself, then the entire game would collapse. I'm sure you also track the migratory patterns of every dragon as well.

You seem to think that if a person includes gods or archthings in their games, that they must be major players. Has it ever occurred to you that most people have them as background info and only bring them out when and if they're needed? That people only treat such entities as major players if they're needed to be that, not simply because they exist?

Translation: there are no factions unless the DM wants there to be. I could literally have every single god and archthing ever invented in D&D in my game, even the gods who were referenced once in an adventure and never mentioned again, and there would be no issues whatsoever. Because they're background info. Which gods do the PCs worship? Which gods do the NPCs worship that are important enough to mention? OK, cool, that's good. And then, if I decided I needed to focus on an undeath-related power for a while, I could grab whichever undeath-related god or archfiend I like the best for the adventure at hand.

You may not like that (because of "redundancy"), but the factions problem doesn't exist.

Anyway, in the real world, there are zillions of overlapping gods. Why can't the same be true in a gaming world? You kept harping about Bane only being a Thing on one continent. That means there are other war gods as well (lots if you include non-human gods). They manage to share space just fine.

So, instead of accepting that doing more things is more difficult than doing fewer things, you resort to strawmanning me as figuring out the migratory pattern of dragons, then go on a long tangent of how you can choose to ignore everything and that's fine.

You know what I would think of a world with hundreds of active gods, constantly not mentioned of interacting in anyway? That it was incoherent, and not very well thought out. And, I'd be right, because you are literally promoting putting them in and not thinking about it until they come up. Which, hey, that can work, but that doesn't mean you did a good job world building.

Games are not novels. You can't plot an adventure that tightly. Players will always disrupt the plot if you do, frequently have very different ideas about what's going on than you do, and will do whatever they want. Forcing the players to follow your plot is bad GMing.

I don't love confusing stories. I love games where I'm not railroaded.

And I never said I do force players to follow a prescribed plot. That is you making false assumptions and strawmanning me based on your biases. Again.

You asked me to define "writing well" as universally as I could. I did that. You then counter me answering your question by basically saying your question never mattered.

It provides context for D&D as a whole. It provides zero necessary context for the adventure itself. Are the players required to know who Bel is? I don't believe so. The players don't even have to know who Tiamat is, or what her history in D&D is. I assume you don't want to gatekeep D&D and limit it to only people who are versed on decades of canon lore?

I'm sorry, are we players in a game right now? I thought we were two people fairly well versed in the canon lore having a discussion about canon lore? If I'm supposed to be playing a game should I roll up a character? I've got a few I've been wanting to try, but I'd rather not play Rise of Tiamat, it isn't really my cup of tea.

Celestial in 5e D&D means "from the upper planes;" Fiend means "from the lower planes." Empyreans are celestials, but they can be any alignment. Possibly this means that evil gods can't produce empyreans. Possibly it means that we've given more thought to the matter than the actual game designers.

Why not? Evil Gods exist in the Upper planes.

From what I've read, most people decided that was an avatar and not actually the god for that exact reason. But canonically, that's Tee herself.

Of course, as has been repeated many a time, Lolth had 66 hp. While I too prefer less-fragile gods, there's nothing really to say that gods have to have a ton of hp and high-damage attacks. Unfortunately, Tee's statblock doesn't reflect the other abilities a god should have. It was early in the edition. Hopefully she'll be cooler if she's statted up in Fizban's.

Lolth doesn't have 66 hp in DnD 5e. She is unstatted.

If you want to say that he's a god in your game, then cool, that's fine. You want to say that he's 100% a god and people need a reason to have him not be a god, you need to defend it.

And I have. Repeatedly. What is with you and ignoring all the evidence I provide so you can turn around and tell me I'm not providing evidence?

First off, which "he" are you talking about? It's been a while since you've used a name. If you're talking about an archfiend, there's nothing to suggest that they have the power to do so. At least not without first casting something like commune.

Yeenoghu the entity I was providing evidence for? And yes, there is plenty of evidence that him and Levistus answer prayers regularly. Like the fact that it literally says they do.

And yet you were cool in saying that because you had your homebrew Tana being openly worshiped, it proved that all archfiends could be openly worshiped as well.

Yes, because in that part of the discussion, as I told you three times and then and three times since then, we were discussing "what stories are possible". Since I made a story, it was possible, I know you have trouble following this, but different parts of our massive discussion have different levels of evidence. That's why I keep correcting you and clarifying.

Maybe in 2e when he was a god, but not in 1e, 3x, 4e, or 5e where he was a demon prince. He doesn't t answer prayers and in 4e, he specifically got Erythnul to grant spells for him, according to the site you linked. He's not listed in any list of deities in 5e. Would you like to name what core books you're talking about?

Go open MtF. In the archfiends section, there's not a single reference to either cleric or prayer. Just cultists.

Heck, go to the warlock section in the PHB and read: A warlock is defined by a pact with an otherworldly being. Sometimes the relationship between warlock and patron is like that of a cleric and a deity, though the beings that serve as patrons for warlocks are not gods. A warlock might lead a cult dedicated to a demon prince, an archdevil, or an utterly alien entity—beings not typically served by clerics.

So while it doesn't rule out the idea that an archthing may have a cleric, it does specifically say that archthings aren't gods. (Likewise, the cleric section mentions gods, philosophies, and forces and says nothing of archthings). I'd go so far as to say that if an archthing has a cleric, the cleric is getting its power from a philosophy or force, not the archthing.

The 5e Monster Manual. The 5e DMG. And a bit from the 5e Volo's guide. As I have referenced them. Repeatedly.
 

So, zero from the PHB. And you want to reference the Sword Coast book, which wasn't even written by WoTC, but was written by Green Ronin.

Additionally, some of these are... suspect I'll say. Jergal for instance was a Greater Deity and I don't know how much of him being listed as a Demigod is him being weaker than he was, and how much of it is him just not caring about anything.

According to the wiki's Hoar is now a God. Gwaeron Windstrom is a Lesser Diety. The Red Knight in the Sword Coast is referred to in the first sentence of her entry like so: "The Red Knight is the goddess of planning and strategy." and never once is she listed as a demigod in that book. In fact, they talk about how her worship has greatly expanded in recent years.

Actually, that pattern continues with all of them. In the multiple paragraph entries later in the book, not a single one of these beings are referred to as Demigods, all of them are referred to as gods and deities. The only one I can't confirm is Valkur, who is barely mentioned in the book at all. But still, consistently referred to as a "hero-god" not as a Demigod.

In fact, the only mention of the word "demigod" in the entire book is this:



So, we have a book whose authorship is shaky, and that never once refers to a single one of these dieties as Demigods, and in fact, consistently refers to them as gods and makes no mention of them being particularly weak. At worst they are seen as serving other gods, and since those gods are Greater Deities, then it is easy to see this as them being Lesser Deities.

Especially since they can answer prayers and grant clerical spells, things that 5e says Demigods can't do. So, it seems to me, that they redefined "demigod" in 5e, and promoted almost all of the previous demigods to full god status.
I am missing your point here.

Iuz and those gods from the FR were all demigods in 1e-3e and could grant spells as demigods. 5e redefined the term demigod and so all those formerly classified demigods are defined in 5e books as gods who can grant spells and not as 5e demigods who cannot. Except apparently Siamorph.

And as an aside Jergal was a greater god in the backstory of FR, who in ages before gave the majority of his divine power to Bane, Myrkul, and Bhaal, becoming a demigod in his entries in 2e and 3e for the contemporary time periods of the setting and serving Myrkhul, Cyric, then Kelemvor in turn in running the portfolio of death.

Being a demigod in the majority of D&D editions means he is a lesser god in 5e terms.
 

Thanks for pointing it out.

That is an odd thing to change. The nature and boundaries of Quasi-Deities, Demigods, Titans, and Vestiges are all different in 5e.

Iuz who was a demigod in 1e-3e is now classified a god in 5e.
As I pointed out, there are at least a half dozen demigods(from prior editions) who are listed on the god list. We don't know if they got promotions or are just listed as demigods.
 

Let's go with Zaiden, the Gnoll Priestess from Dragon #364: Demonomicon of Iggwilv: Yeenoghu as a start of an explicit spellcaster that uses clerical spells. I don't know if that issue was during 5e or not, but it is the first result that came up.
Let's not go with him. I said 5e for a reason. 5e is where demigods suddenly stop being able to grant spells, so you need to show a cleric from this edition. Otherwise it proves nothing.
We can also remind you that, yes, while some cultists don't have spells, some Cult Fanatics do have clerical spells. And we have the various rituals, such as the creation of the witherlings.
Cult fanatics are not required for cults. Unless you can show in an official document that Yeenoghu has fanatics, we only know for sure that he has the non-magical cultists.
Do you have any proof that after 90 years of indoctrination almost no one in the Empire worships him? Caesar (both of them) were worshipped as gods and they didn't have 90 years of building their reputation and powers. Also, Julius Caesar popularized the idea that Tyrants are bad. In fact, that was the narrative around him being assassinated, and people STILL worshiped him as a god.
Caesar wasn't a demon god that brought demons to the country to do demon things. False equivalences are false.
Dude, I'm going to say two things. One, if you aren't aware, I can save you a rude awakening if you just take my word for it. Indoctrination is far far worse than you seem to think. Two, if you don't want to take my word for it, start looking up people like Jim Jones, Charles Manson, Bhagwan Shree Rajneesh, Marshall Applewhite, Shoko Asahara, and many, many, many others.
All those guys had entire countries! No, wait. They had very small cults, because most people aren't that easy to indoctrinate. You have to find and groom the special ones.
And you want to reference the Sword Coast book, which wasn't even written by WoTC, but was written by Green Ronin.
You know that WotC had to go over and approve it all, right? This wasn't a DM Guild release.
Additionally, some of these are... suspect I'll say. Jergal for instance was a Greater Deity and I don't know how much of him being listed as a Demigod is him being weaker than he was, and how much of it is him just not caring about anything.
Doesn't really matter. He's a demigod in 3e and who knows what now.
According to the wiki's Hoar is now a God. Gwaeron Windstrom is a Lesser Diety. The Red Knight in the Sword Coast is referred to in the first sentence of her entry like so: "The Red Knight is the goddess of planning and strategy." and never once is she listed as a demigod in that book. In fact, they talk about how her worship has greatly expanded in recent years.
Don't give a fig about a wiki. I went to the horse mouth and looked at the Faiths and Pantheons. You're going to need to show an official WotC book that promotes any of them, not a wiki for power level.
Actually, that pattern continues with all of them. In the multiple paragraph entries later in the book, not a single one of these beings are referred to as Demigods, all of them are referred to as gods and deities. The only one I can't confirm is Valkur, who is barely mentioned in the book at all. But still, consistently referred to as a "hero-god" not as a Demigod.
Quasi-deities(demigods) are still deities in 5e. They just cannot grant spells. Nothing else you have mentioned says anything definitive about their power levels. For instance, the demigoddess The Red Knight was also called god of planning and strategy in 3e, not the demigod of planning and strategy. Can you prove that they have been raised in power?
 

Quasi-deities(demigods) are still deities in 5e. They just cannot grant spells.
Eh, the 5e DMG section on them can be read otherwise.

"Quasi-deities have a divine origin, but they don't hear or answer prayers, grant spells to clerics, or control aspects of mortal life. They are still immensely powerful beings, and in theory they could ascend to godhood if they amassed enough worshipers. Quasi-deities fall into three subcategories: demigods, titans, and vestiges.
Demigods are born from the union of a deity and a mortal being. They have some divine attributes, but their mortal parentage makes them the weakest quasi-deities."

I would take the "they could ascend" line to imply they are not gods as a default.

It is just a redefinition of the terms, older edition demigods are now termed non-demigod gods in 5e if you want no change in their relative power.

Interestingly, the old quasi-deities do not fall into any of the three categories of 5e quasi-deities (not having divine parents), which leaves the quasi-divine status of Murlynd and Kelanen and such in 5e undetermined.
 

Let's go with Zaiden, the Gnoll Priestess from Dragon #364: Demonomicon of Iggwilv: Yeenoghu as a start of an explicit spellcaster that uses clerical spells. I don't know if that issue was during 5e or not, but it is the first result that came up.
That was 4e. You know, the edition that explicitly says that Erythnul grants Yeenoghu's spells. You seem to keep forgetting that.

Thanks to archive.org, I'm looking at the article right now. I... have no idea if she has spells or not. She has a couple of powers, but I don't know if they count as spells, and certainly none of them are labeled as clerical, nor is she actually called a cleric. She could be a warlock for all you know. Or even a paladin.

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But at this point, it doesn't matter. I have pointed out multiple times that according to the page you linked, Yeenoghu doesn't grant spells; he gets Erythnul to do so. You ignored that and continue to claim that he does, instead of admitting you were wrong.

You didn't bother to check when this issue of Dragon was published (7 years or so before 5e was released).

You didn't bother why Tiamat's avatar needed to be summoned. You just claimed that oh, she needed to be summoned, therefore gods and archfiends are the same. Nope, she was imprisoned and her cultists were trying to bring her, not her avatar, to the prime. And then you tried to double down by talking about her history, instead of just admitting you were wrong.

You continue to ignore and dismiss everything you disagree with, even when it proves you wrong factually.

You make claims such as "it's in the core books" without providing a single quote or link, yet demand that I provide evidence--even though you ignore it. You make claims like "there's lots of spells that were created ex nihilo" without naming a single one. You expect me to take you at your word, and when I ask you to provide evidence, you refuse.

You make claims like "the gods wouldn't punish Gloopy for killing Pistil!" and chide me because I said I don't care about what happened in the Realms, saying that there was no reason why Gloopy would suffer any punishment if murderous FR gods didn't. A moment of research on your part would show that, as punishment for killing Mystra, Cyric was imprisoned for a thousand years.

You either don't realize there's a difference between innate godly powers and spells or simply refuse to accept it.

When I said that archfiends would corrupt and infiltrate religions to pervert them or leech of the prayer-energy, you claimed gods could do that to. When I tried to come up with ways how gods could do it, you said that it was unlikely or impossible.

You claim your own homebrew material as evidence for your claims--such as the fiend Tana being openly worshiped means that D&D fiends in general are openly worshiped--but dismiss anyone who brings up their own homebrew ideas.

You continuously say that I'm doing things wrongly or badly, rather than saying "not to my taste" or "I wouldn't want to play in such a setting." And you're not accepting that other people might find your tastes to be "wrong" or "bad" as well.

I'm just going to answer this last one individually, because I think it's important.

Really? Then how does praying to an intermediary work?
From what I gather, Catholics pray to saints to ask them to intercede with God on their behalf. I imagine if someone is reading this and actually Catholic, they could answer you better, but I doubt they'd think that their prayers were feeding Saint Whomever.

And so, since there is clearly no reason to continue talking to you, back into the ignore file with you!
 
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I am missing your point here.

Iuz and those gods from the FR were all demigods in 1e-3e and could grant spells as demigods. 5e redefined the term demigod and so all those formerly classified demigods are defined in 5e books as gods who can grant spells and not as 5e demigods who cannot. Except apparently Siamorph.

And as an aside Jergal was a greater god in the backstory of FR, who in ages before gave the majority of his divine power to Bane, Myrkul, and Bhaal, becoming a demigod in his entries in 2e and 3e for the contemporary time periods of the setting and serving Myrkhul, Cyric, then Kelemvor in turn in running the portfolio of death.

Being a demigod in the majority of D&D editions means he is a lesser god in 5e terms.

It was an evolving point, since I was doing research as I wrote. But your second paragraph catches the essence. It seems that 5e has redefined the majority of “Demigods” into “Lesser Gods”. It wasn’t anything I had noticed before, because I don’t use a lot of the official pantheons, and when I do I usually don’t see the minor figures like the Red Knight.

As for Jergal, I admit, I have a bias on that front. Super Ancient Gods giving up power and becoming weaker just because they are bored? I always feel like that’s a set-up, and either he still has all that power, or he can take it back at a moment’s notice.
 

Let's not go with him. I said 5e for a reason. 5e is where demigods suddenly stop being able to grant spells, so you need to show a cleric from this edition. Otherwise it proves nothing.

Well, there aren’t any. At least none I am aware of. They’ve maybe published a dozen clerics across all of 5e adventures? And most of them you would tell me aren’t clerics because their statblocks don’t have all the clerical abilities, which drops that to like… zero cleric NPCs published for the entire edition.

And only one adventure featured Yeenoghu at all, and that was the Out of the Abyss, which featured him directly, and involved zero of his followers at all.

Cult fanatics are not required for cults. Unless you can show in an official document that Yeenoghu has fanatics, we only know for sure that he has the non-magical cultists.

Do we have literally any reason to believe that a statblock meant for someone worshiping a demon lord doesn’t get included when discussing people who worship a demon Lord? This is like literally asking for an official document saying that Kings have knights in their service, it is heavily implied by the entire concept of knighthood.

Are you required to have them? No. Is there any reason to assume that they don’t exist? No. Because the designers didn’t think they’d need to list which Demon Lords are worshiped by cultists, and instead just said “cultists worship demon Lords, here are the weak cultist commoners and their cult leaders”

Caesar wasn't a demon god that brought demons to the country to do demon things. False equivalences are false.

Right, so he was weaker than Iuz and still worshiped as a god. Oh, wait, you think summoning Demons somehow means that people won’t worship him? There is zero reason to believe that, because many Evil Gods are reported to have various fiends in their service. This is just par for the course. ESPECIALLY, since demonic worship is a thing we know exists in DnD.

Just because you wouldn’t worship a guy summoning demons doesn’t mean that the people of the Empire won’t.

All those guys had entire countries! No, wait. They had very small cults, because most people aren't that easy to indoctrinate. You have to find and groom the special ones.

You should do research into them. Some of them had “small” cults. But others had very, very large cults. It is easier to indoctrinate people than you seem to think. Scarily easy.

You know that WotC had to go over and approve it all, right? This wasn't a DM Guild release.

Sure, but that doesn’t mean that they didn’t miss things. In fact, SCG is often brought up as a departure from 5e design. So, it is worth noting.

Doesn't really matter. He's a demigod in 3e and who knows what now.

Don't give a fig about a wiki. I went to the horse mouth and looked at the Faiths and Pantheons. You're going to need to show an official WotC book that promotes any of them, not a wiki for power level.

Quasi-deities(demigods) are still deities in 5e. They just cannot grant spells. Nothing else you have mentioned says anything definitive about their power levels. For instance, the demigoddess The Red Knight was also called god of planning and strategy in 3e, not the demigod of planning and strategy. Can you prove that they have been raised in power?

You do realize that the wiki’s are pulled from official sources, right? And generally kept updated to the current edition.

But, hey, you looked at a nearly 20 year old book for Third edition, so clearly that shows how 5e has changed things, right? Can you find any reference in 5e that has listed them as demigods instead of Lesser Gods? I can’t. The Sword Coast guide is the most definitive take on these beings, and none of them are referred to as Demigods.

Additionally, since The Red Knight and the others can hear and answer prayers, they aren’t Demigods according to the 5e DMG. That fact makes them Lesser deities, which is a 5e proof that they have been raised in power. Or at least that the ranks have been shuffled. So, why do you keep ignoring this fact? I’ve brought it up over a dozen times and you never want to acknowledge that the prayer rule has changed the structure of how the gods are seen in 5e.
 

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