Kulan: Knightfall's Crisis in Bluffside Game [OOC]


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@Knightfall Can you provide a map? Is there a spider within melee range? I don't think Tim has a bow, if I remember correctly.
I don't have a map for this encounter. If you really need one, it will take me a bit of time to make it and it will be very rough. ;)

Tim will have to move to attack one of the spiders that are already within 20 to 30 ft. (coming up from the chasm). You could have Tim wait until the spiders come to him. The huge spiders attack after Tuck and Mutt.
 

Rough map for spider fight...

Spiders.png
 


Tim charges the huge spider. He hits AC 33 for a total of 18 pts. of damage. His AC until next turn is 23, because he charged. I will leave it to you, @Knightfall to post the description, since you know better how the spiders will react, how many hp they have, etc.

As he charges, Tim yells:

Tim growls, "Ahoy, foul vermin! Back to the chasm with ye!"


Spiders-1a.png
 

I thought the green was a steep drop down, and yellow is a bridge of sorts?

Regardless, Tuck will shoot bolts at the closest spider. I'll roll when I know Tim is in his line of fire; if so, Tuck'll choose the next spider instead.
 


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