Kulan: Knightfall's Crisis in Bluffside Game [OOC]

So, for Tuck, I had this idea for him to get on the roof, as @JustinCase wanted to do in his previous post. Tucks calls over Mutt and he gets on the big dog's back (head?). The he gets Mutt to rear up along the side of the wall and Tuck jumps up and grabs the edge of the roof and pulls himself up.

It would be Handle Animal check (Perform, DC 15) and Jump check (DC 10). However, Tuck doesn't have ranks in either skill. So, maybe not.
 

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Tuck: I'm going to have him use Manyshot against the last Brelish Thug after moving 15 ft. No light penalty, as he stays in the fog. Possible sneak attack due to concealment. 50% miss chance.
Tuck - Manyshot vs Brelish Thug (sneak attack through fog cloud): 1D20+13-6+1 = [1]+13-6+1 = 7 (critical miss)
1D20+13-6+1 = [18]+13-6+1 = 24 (hit)
1D20+13-6+1 = [5]+13-6+1 = 11 (miss)
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Tuck - Dexterity check (DC 10): 1D20+4 = [19]+4 = 23 (success)
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50% miss chance for Tucks sneak attack: 1D100 = [82] = 82 (still a hit!)
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Tuck - Sneak Attack Damage to Brelish Thug: 1D6+1+2 = [4]+1+2 = 7
1D6 = [1] = 1
(That drops the thug.)
 

Updated battle map...

BotCC_R14_conts.png
 



Commander Oakfirst: Sheathes dagger (move action). Takes a potion from his belt and drinks it (standard action).
Commander Oakfirst - Drinks CSWs potion: 3D8+15 = [2, 1, 6]+15 = 24
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Emilia: Rushes into the heart of the wind wall to help Captain Camburn. Moves 15 ft. north. Attacks The Butcher through the wind wall.
Emelia (Elite) - Attacks the Butcher: 1D20+15 = [3]+15 = 18 (miss)
1D8+4 = [6]+4 = 10
---
Burchard: Full attack on Valentin Medved.
Burchard (Elite) - Full attack vs Medved: 1D20+14 = [14]+14 = 28 (hit)
1D20+9 = [16]+9 = 25 (hit)
Burchard (Elite) - Damage to Medved: 1D8+4 = [5]+4 = 9
1D8+4 = [6]+4 = 10

(19 damage to the RS mercenery cleric.)
 




@Tellerian Hawke, Unglar took out the Loyalist solder before Tim could do it, so this is his first attack vs. The Butcher after taking a 5-ft. step. Note that Emelia moved and attacked The Butcher before Tim, so she is standing front of the Tall Knight. He can still hit The Butcher, however.
Blur spell: 20% miss chance for Tim's First Attack vs The Butcher: 1D100 = [40] = 40 (still a hit!)

Rolling the rest of Big Tim's hasted attacks vs. The Butcher...

Big Tim - Hasted attacks vs The Butcher: 1D20+16 = [19]+16 = 35 (possible critical threat!)
1D20+11 = [7]+11 = 18 (miss)
1D20+15 = [16]+15 = 31 (possible hit)
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Blur spell: 20% miss chance for Tim's attacks: 1D100 = [91] = 91
1D100 = [65] = 65
(both successful attacks are still hits)
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Big Tim - Confirm Crit. vs The Butcher: 1D20+16 = [5]+16 = 21 (not a crit.)
---
Big Tim - Sword and Shield damage to The Butcher: 2D6+10 = [3, 4]+10 = 17
1D8+9 = [6]+9 = 15
 

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