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Kulan: Knightfall's Crisis in Bluffside Game [OOC]

Knightfall

World of Kulan DM
Battle of the Crossed Candles: vs. The Beast (Round 22)
Vincenzo (on wall; aid, barkskin, bear's endurance, bless, blessed aim, mass resist fire): 18
Ela de la Camoys [Sectarian Captain] (slightly wounded): 16 (casts acid arrow)
Rockhorn Mosswood [and Spritewing] (flying; bless, blessed aim): 15 ⬅️
Brelish Thug [Loyalist] (on street): 13 (dies this round)
Emelia [Oakfirst's Elite] (bless, blessed aim; shaken): 12
Captain Camburn (bless, blessed aim; wounded): 12
Commander Oakfirst (bless, blessed aim): 9
Breva (bless, blessed aim; severely wounded): 8
Petronille [Elite] (on wall; frightened, wounded): 8
Tower Guard Elite (on wall; frightened, wounded): 8
Bluffside Regular (on tower; frightened, wounded): 8
Tower Guard Wizard (on tower; frightened, wounded): 8

Akos (bless, blessed aim, protection from fire): 7
Big Tim (bear's endurance, bless, blessed aim, magic circle against evil, mass resist fire): 4

Burchard [Oakfirst's Elite] (bless, blessed aim; shaken, wounded): 4
The Beast: 4
Unglar Whitefang [Elite] (bless, blessed aim): 4 (dead)
Custodio (bless, blessed aim): 3
 
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Knightfall

World of Kulan DM
Rockhorn is 50 feet up, 8 squares down from where you had him two maps ago. He might be in reach of the bigger creature
So, this map? Link

BotCC_R21_Rockhorn and Spritewing.png
 



Knightfall

World of Kulan DM
Burchard - DC 10 Wisdom check (run or withdraw): 1D20+5 = [6]+5 = 11 (success)

So, Burchard senses that he can flee the fight if he moves carefully. He is right on the edge of The Beast's new threat range, so he withdraws from the fight. He and the other guards will not reengage unless someone convinces them to keep fighting.

Emelia runs away through the open gateway. She will disappear either to The Tribunal or someone else she feels is safe.

The other guards on the tower flee inside the tower and hide.
 
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Knightfall

World of Kulan DM
for Emelia, after thinking about it for a few minutes, Custodio did give her an order to go and help the other Exemplars, so she might do that nistead of just fleeing. A Wisdom check just like Burchard. If she succeeds, she goes to help Falen, Tuck, and the others. If she fails, she ignores Custodio's order and flees.

Rolling...
Emelia - DC 10 Wisdom check: 1D20+5 = [18]+5 = 23 (success)

She follows Custodio's order and goes to help in the warehouse and tunnels.
 




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