D&D General No More Baldur's Gate From Larion: Team Is 'Elated'

Team pivoting to next big release instead.

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Bad news for Baldur's Gate fans--It seems that Larion is out of the Baldur's Gate business. CEO Swen Vicke has announced that Baldur's Gate 3 is not getting any expansions, DLC, or a sequel. Patches and fixes will still continue, however, including cross-platform mod support.

"Because of all the success the obvious thing would have been to do a DLC, so we started on one. We started even thinking about BG4. But we hadn’t really had closure on BG3 yet and just to jump forward on something new felt wrong. We had also spent a whole bunch of time converting the system into a video game and we wanted to do new things. There are a lot of constraints on making D&D, and 5th Edition is not an easy system to put into a video game. We had all these ideas of new combat we wanted to try out and they were not compatible."
-Swen Vicke​

Vicke confirmed this at a talk at the Game Developers Conference, and said that Larion Studios wanted to make its own new content rather than license IP from another company.

He also clarified that a Baldur's Gate 4 was still possible, but that if it happened it would not be made by Larion. Larion is already working on its next big release.

According to IGN, Larion has started work on some BG3 DLC, but it was cancelled.

"You could see the team was doing it because everyone felt like we had to do it, but it wasn’t really coming from the heart, and we’re very much a studio from the heart. It’s what gotten us into misery and it’s also been the reasons for our success."
-Swen Vicke​

According to Vicke, when the BG3 team found out that they would not be making more Baldur's Gate content, they were 'elated'.

“I thought they were going to be angry at me because I just couldn’t muster the energy. I saw so many elated faces, which I didn’t expect, and I could tell they shared the same feelings, so we were all aligned with one another. And I’ve had so many developers come to me after and say, ‘Thank god.'"
-Swen Vicke​

 

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CleverNickName

Limit Break Dancing
It's pretty routine for videogame developers to want to do something different after working on a project for eight years, but Larian's very public frustration over Hasbro dumping all the people they had relationships with at WotC is hard to ignore in this situation.
I'm not saying Larian isn't frustrated with WotC, but this seems like a stretch in my opinion. But that's opinions for ya, I guess.

All we know is what they have decided to do, they haven't yet told us why. That's all I'm trying to say.
 

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CleverNickName

Limit Break Dancing
They're working on making a proper structure to support mods more easily, which is nice. Maybe at that point, WotC can arrange for someone else to create ongoing additional content -- paid mods, essentially.

I would 100% pay for more subclasses, more races, more spells, etc.
If you're mod-savvy, you can already find additional races, subclasses, spells, and magic items on Nexus for free. Once I finish my first playthrough (I'm currently in Act 3), I'm going to play a Shadar'Kai Hexblade.
 

Whizbang Dustyboots

Gnometown Hero
If you're mod-savvy, you can already find additional races, subclasses, spells, and magic items on Nexus for free. Once I finish my first playthrough (I'm currently in Act 3), I'm going to play a Shadar'Kai Hexblade.
I'm using some mods already, but I think it's probably beyond modmakers' capabilities to make a fully supported goblin race, since lots of new dialogue would have to be created (and voice-recorded) in Act I, for instance. And since voice actors need to get paid, doing this as a paid add-on would be the ideal way of going about it.
 

Scribe

Legend
If you're mod-savvy, you can already find additional races, subclasses, spells, and magic items on Nexus for free. Once I finish my first playthrough (I'm currently in Act 3), I'm going to play a Shadar'Kai Hexblade.

Yeah I played with it, created a Feat from Glory of Giants, but...frankly my time is worth more than my money. I would pay for it to be done officially.
 

CleverNickName

Limit Break Dancing
Yeah I played with it, created a Feat from Glory of Giants, but...frankly my time is worth more than my money. I would pay for it to be done officially.
If the BG3 modding community is anything like Skyrim's, we will soon have semi-professional modders with Patreons, who will write and release mods for their subscribers. It's not ideal, but it does sound like it might be our only option for custom content.
 



Scribe

Legend
If the BG3 modding community is anything like Skyrim's, we will soon have semi-professional modders with Patreons, who will write and release mods for their subscribers. It's not ideal, but it does sound like it might be our only option for custom content.
Yeah, the hassle is not something I will choose to engage with most likely. It's just not an ecosystem I care for.
 

Vael

Legend
Don't get me wrong ... I would love to give Larian a bunch more money for some more BG3 content, but I fully support the company deciding to move on. Especially given that they have lost their ... personal connection to WotC, I remember Sven saying all the WotC staff that worked with Larian are gone after that batch of firings.
 


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