D&D 5E Rate Your 5E Rules Expertise

On a Scale of 0 to 10, Rate Your 5E Rules Expertise

  • 0 - I don't know what 5E D&D is.

    Votes: 0 0.0%
  • 1 -

    Votes: 9 15.3%
  • 2 - I know the 5E core rules by heart.

    Votes: 2 3.4%
  • 3 -

    Votes: 4 6.8%
  • 4 - ...and the 5E supplemental rules (Xanathar's, Volo's, Tasha's, etc.) by heart.

    Votes: 3 5.1%
  • 5 -

    Votes: 7 11.9%
  • 6 - ...and I'm comfortable with creating my own rules for 5E.

    Votes: 14 23.7%
  • 7 -

    Votes: 14 23.7%
  • 8 - ...and I've published some of my own rules for 5E.

    Votes: 5 8.5%
  • 9 -

    Votes: 1 1.7%
  • 10 - ...AND I'm one of WotC's game developers for 5E D&D.

    Votes: 0 0.0%

I put in one.

I know a lot of the rules in core 14 and Tasha’s and such and I am comfortable adding in stuff like 4e skill challenges or turning a 5e monster into a 4e style elite or solo and making stuff up that works in 5e, but I look core rules up all the time for specifics.

All the time. So below a two. :)
 

log in or register to remove this ad


6.5, so voted 7. I've worked with @DND_Reborn and @Smythe the Bard for a few years now on creating hundreds of pages of house-rules and homebrew. We've thought about maybe getting something to the point for publishing, but life happens so we haven't gotten there yet.
 




I consider myself well versed in the structure, framework, and spirit of the rules so that I can make rulings without much pausing in the game even if I forget the exact rule.

I am also confident in the tweaks that I've made that remain in line with the spirit while serving my table.
 

I know them pretty well, but to me that is unrelated to "and I'm comfortable creating my own rules..." One of the first things that happens whenever I pick up any TTRPG is that I start tinkering with it.
 


What does "50% mastery" look like, for you?
Not them but for me I am only about 240 pages into my read through of the 400 page 2024 PH, and I don't have the new DMG or MM. I just finished the A spells last night, it is a long book and I have about a hundred more pages of spells to go through. :)

I feel I have a decent handle on the 24 classes, races, backgrounds, and feats so far but not intimate mastery that actual use would provide as I have not been in a 24 game yet so I would have to look up the specifics of weapon masteries and I am probably not considering a bunch of their interaction implications compared to the 14 5e I am used to. I am wondering how much the new rules glossary actually covers, so far I have only skipped ahead to there to try and figure out how 24 handles spell emanations on a grid (it did not really answer my question). I also am not sure how much new rules stuff is in the new DMG and how it compares to the 14 DMG which I am familiar with. A lot of the 24 DMG discussions I have been a part of focused on nonrule stuff like Greyhawk and the Gods.
 

Remove ads

Top