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THE DUNGEON: (1) Out of Whistle

Uriel

Living EN World Judge
OoC:I will assume that you pay the mephit his coins...that's 6GP somebody. An Elemental Ferryman needs his due, you know...

IC: Opening a gaudily painted gate, the mephit says through half-clenched teeth (around the Stoagie) 'Plenty of room, plenty of room, folks, Kids to the front, mind the fingers folks, wouldn't want the little tykes to get hurt.'
The 'kids' comment was clearly directed at Kaz, thogh he was a half a foot taller than the Mephit.

When all are aboard, the Mephit pulls on a whistle-string, sounding a loud note, steam jetting from the water about the boat, and the garish thing moves off,on it's own accord. The Mephit can be seen grinning back on the docks, wabing at the disappearing Band, flipping his little coin and tipping his hat.


Boat Ride

Darkness engulfs you all, the quiet lapping of the water against the Boat being the only sound other than your voices, should you wish to speak. The Dark seems very complete, even Taklinn's Darkvision impeded by it.
Suddenly, a blinding illumination fills the air, accompanied by a loud 'Aahhhhhh!' from Jack Lobbins.
Jack is rubbing his eyes with his tiny hands, whilst in the bottom of the boat lies the 'Wand' that you picked up from the Devil's Hoard. The cylider lies on the bottom, bright light shooting off in a beam. Kael sees something odd about it, and,picking it up he can make out the Arcane Script that the rest of you had not been ableto Decipher. In English, an inscription reads 'Mag-Lite' .
This seems to be some form of magic torch device.There seems to be a small button, which, when pushed, turns the device on and off.
Waving the beam around, you can make out gloomy recesses along the walls, with cast-off detritus of all sorts, garbage, old wooden stands displaying scripts and pictures all now too far gone to read, their paint flaked away. There seems to be no landings to pull the Boat to, and thusly, you move ever on down the River...


Hours pass while you ride slowly, though comfortably along a winding waterway. Then, far-off at first, though growing louder, you hear music, an eerie Organ or perhaps a Harpsichord.

Dim light shows ahead and as you get nearer, it becomes evident that there is a jetty and a space for the Boat.

The Boat moves in and stops itself at a decrepit old walkway, whereupon a Gate at the top opens and some flickering light can be observed, though it's source isn't visable at this time.

OoC:You are about 8 feet lower than the Gate, thus a short stairs climb will bring you to the top, where whatever awaits in the cavern/whatever will become clear.

Jack looks to you, clearly wanting to know if he is to Scout ahead.
 

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Argent Silvermage

First Post
Ok Jack, Do your thing. We'll be right behind you. Kaz says. He hops out of the boat and satrts axamining the stairs.

Aska Gets out trying very hard not to get wet. I don't approve of boats. Riding on the water is not natural for me. She takes a deep breath and sighs. She had been holding her symbol so tightly that her hand had started to bleed.
 


LazarusLong42

First Post
Stepping off the boat, Kael begins fastening his breastplate back on. "Ho there, Aska. Help an old elf get into his armor? I can't believe you and Taklinn didn't remove your armor before hopping into the boat."
 

Argent Silvermage

First Post
LazarusLong42 said:
Stepping off the boat, Kael begins fastening his breastplate back on. "Ho there, Aska. Help an old elf get into his armor? I can't believe you and Taklinn didn't remove your armor before hopping into the boat."
Aska looks at the elf and smirks. I see no need to help you into your armor if you were silly enough to take it off. She turns to walk away and then shakes her head and helps Keal anyway.
 

GoldenEagle

First Post
Taklinn BUMPs Kael on the shoulder once his armor is on, "I can't swim with m' armor on, but I can't swim with it off either!"

He then leads the group up the stairs

GE
 


Uriel

Living EN World Judge
OoC:Sorrt all....onwards!

IC: Jack pads forward, hopping up stairs with feylike ease (since you now know that he can fly, the sneaking/jumping seems mostly for his amusement).

Holding a tiny hand up for caution, the Atomie pokes his head up at the last step...

Waving you all forward with an 'all clear' signal, you all follow the Atomie up to where you can see what there is to see.

A platform made of wooden planks stretches some hundred feet wide, and about half that deep. At the far side of the platform (which is lit by eerie lamps glowing a ghostly green) is a facade of sorts. A large garishly painted wooden structure seems to indicate the entrance of some tunnel, which is shaped like a huge gaping mouth, horribly distended and possessing bulging red eyes. Sitting in front and just to one side of the mouth is a cart, not unlike the Mining carts back in Whisltle, or similar to a carriage, though it is open-faced and horseless. Three seats stand open and exposed and each seems capable of sitting two man-sized persons, so you all should have no trouble, if you so choose to ride.The Carriage seems poised to enter the Tunnel.

A general Motif of Death and Morbidity prevades the whole, with coffins of all shapes and sizes lining the front of the Facade. Jack moves forward, followed by a very impatient band, fanning out defensively.

Without any pomp or great showy entrance, one of the smaller Coffins opens, and a diminuative figure moves out, approaching your group. A Doll-like Midge, the little fellow is about the size of Kaz, some 3 feet tall. Looking up with button-eyes, the Manikin says in a hollow Voice 'The House of Spooky Thrills costs one shiny Silver per person...well worth it, as such fun cannot be had anywhere else, such delicious fun...'

The little Manikin holds out a coffin-like box,whch opens, showing several severed heads..very real heads. One of the mouths opens, awaiting the forthcoming coins...
 

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Argent Silvermage

First Post
Kaz looks on in wonder. He said FUN! Kaz grabs his coin purse and after dropping a mouse 5 feathewrs and a green ring with a lantern motif into the mouth he drops a silver piece. Come on! Kaz waits impatiently in the coach bouncing up and down in his seat like the hyperactive 5 year old that he may very well be.

Flame's sake, Kazareen get out of there. You have no idea where that leads. Aska says.

OOC: can Kaz or Aska make a knowledge dungeon?
 

Uriel

Living EN World Judge
Aska seems to recall something about a Mad Carnival Band setting up somewhere within the Labyrinth, along a passageway leading to the City of Clocks, but that was vague, and surely this might be part of that entourage...
 

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