Ruin Explorer
Legend
I mean, is it "WotC's direction", or is it that 5E has simply run its course? Or some combination thereof? Or is there even no difference, is the decision to continue 5E rather than doing a 6E the directional issue?I think I’m there too, mostly.
Because for me, I find nothing hugely wrong with WotC's direction re: content/material now that wasn't at least equally "wrong" in say, 2015 - in fact, I think the current direction is probably better than the direction say, 3 years ago (OGL 2.0, "Dark Sun will never happen" etc.) or 10 years ago ("Minimal books per year", "MtG settings are at least 50% of settings" etc.).
However, I don't find 5E itself, as an RPG, as interesting or cool as I did used to. So many amazing games have come out since 2014. To me, 5E, even the 2024 version, seems, well, a tad dated. Laden down with decent-but-kinda-clunky systems and weirdly narrow ideas (esp. re: classes and magic), and arguably outperformed at "being D&D" by a whole bunch of games that aren't quite D&D. 2024 could have revised it so much more, but whilst I do see it as an overall improvement, it's kind of like, fiddling around the edges rather than giving us something clearly better and clearly of this era.


