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  1. M

    [4e] IG's The Witchlight Strand [OOC]

    Now that we're no longer in tactical rounds, how often do I need to making saving throws against death?
  2. M

    [4e] IG's The Witchlight Strand [OOC]

    I believe "S" is a Bugbear Strangler, who was hidden during the first couple of rounds of the fight. He was probably clinging to the side of the boat waiting for everyone to be distracted with other foes. I'm pretty sure the yellow cross is the fighter's Mark, which is described on page 76...
  3. M

    [4e] IG's The Witchlight Strand [OOC]

    That is correct. And they're an ecounter ability. Unfortunately, mine didn't seem to do me any good. I had hoped that the +2 to AC would be enough to save me. Alas. Incidentally, the Heal skill against DC 10 allows an ally to use their Second Wind without spending a Standard Action, but they...
  4. M

    [4e] IG's The Witchlight Strand [OOC]

    Ha! You're quite right. That's what I get for multitasking, I guess. I am a wizard, though. Maybe I was intending to psychically possess him!
  5. M

    [D&D 4e] IG's "The Witchlight Strand"

    Pier makes the deck a bit more slippery. Assuming he doesn't get healed prior to his turn. If he does, I'll revise my action. Save vs. Death (1) (1d20=12) Pier Glasser- Human Male Wizard 1 Passive Perception: 11, Passive Insight: 14 AC: 16, Fort: 11, Reflex: 16, Will: 13 -- Speed: 6 HP...
  6. M

    [4e] IG's The Witchlight Strand [OOC]

    I concur. The Combat Challenge ability leaves out the phrase Opportunity Attack, so I don't believe that it enables one. On another note, 4e encounters can, indeed, be brutal, particularly when there's a significant brute in play, like this Bugbear. That high AC makes him far more dangerous...
  7. M

    [D&D 4e] IG's "The Witchlight Strand"

    A surge of adrenaline mutes Pier's pain as his anger rises. He reconsiders his earlier decision not to kill that goblin while it was still asleep, but satisfies himself with first slaying the bee and then striking down the goblin. Minor Action: Swat insect Move Action: None Standard Action...
  8. M

    [D&D 4e] IG's "The Witchlight Strand"

    As soon as the hobgoblin goes down, Pier shifts his attention to the next in line. Although the bugbear's great height is an asset in hand-to-hand combat, it makes a tempting target, towering over the rest of the battle. Just as the wizard releases another missile intended for the bugbear's...
  9. M

    [4e] IG's The Witchlight Strand [OOC]

    The very first phrase is "Move and Attack:" There is no indication in the rule, as written, that the move part is distinct from a move action. Further, it doesn't make much sense logically, since it effectively gives a character a free move action, allowing them to move twice as quickly as...
  10. M

    [4e] IG's The Witchlight Strand [OOC]

    Really? That rule is rather unclear in comparison to the rest of the system.
  11. M

    [4e] IG's The Witchlight Strand [OOC]

    RR: Druthruss won't be able to charge on his turn unless you use an action point, as it will take his move action to stand up.
  12. M

    [D&D 4e] IG's "The Witchlight Strand"

    Pier grimaces at the pain of his wound, but now that he is out of immediate danger, he calmly returns the crystal to his pocket while incanting another spell. "Anstarre Kohloram!" He raises his hand and sends a missile toward a nearby hobgoblin. Minor action: stow focus crystal Move action...
  13. M

    [4e] IG's The Witchlight Strand [OOC]

    Yo, IG! This is the wakeup call you requested.
  14. M

    [D&D 4e] IG's "The Witchlight Strand"

    Pier reveals his focus crystal and releases his Sleep spell as he moves toward Vatan for protection. Minor Action: retrieve crystal from pocket Standard Action: Sleep Target Square: Q,8 Sleep attack rolls against W2 and C2, in that order. (1d20+5=19, 1d20+5=24) Sleep +5 v Will No...
  15. M

    IG's "The Witchlight Strand" [Character Records]

    Character Name: Pier Glasser Class: Wizard Paragon Path: Epic Destiny: Level: 2 Total XP: 1000 Race: Human Size: Medium Age: 26 Gender: Male Height: 5'7" Weight: 185 lb Alignment: Good (CG) Deity: Ghart Affilitations: Harold the glassmaker's son. Official emmissary of Port Magalie to the...
  16. M

    [D&D 4e] IG's "The Witchlight Strand"

    Initiative (1d20+2=20) Pier watches the goblins in the water futilely attempt to recapture the ends of their boarding lines before whirling back to engage those that managed to get aboard.
  17. M

    [D&D 4e] IG's "The Witchlight Strand"

    Hmmm… Oddly, the wizard's best skill for this challenge is Acrobatics. Invisible Castle is still down, so my die roll from home is: Acrobatics: 1d20 + 4 = 12
  18. M

    [D&D 4e] IG's "The Witchlight Strand"

    You haven't given us a tactical breakdown or a map yet, but I am assuming that goblins cannot hurl a cask of pitch too terribly far, so I am supposing that they are within range of all of my powers. If that is not the case, I can go back and revise my move. "And they won't if we turn them to...
  19. M

    [D&D 4e] IG's "The Witchlight Strand"

    Pier has been watching the landscape roll by from an out-of-the-way spot in the bow. He has never left the city before, and the variety of vegetation and terrain is a delight to him. Hearing the captain's warning, though, he shifts his attention to looking for signs of ambushers as the shores...
  20. M

    [D&D 4e] IG's "The Witchlight Strand"

    Pier arrives at the dock, pack on his back and staff in hand. He steps on board and looks around, making a quick count of the other adventurers and pausing in surprise as he notices Jude. He makes his way over to the farmer and clasps his mail-covered shoulder. "You have reconsidered, I see. It...
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