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    Core only, how big of a power drop?

    If one has to make core char and others get to make (and do such) one with books theres surely difference. At least if you make multiclass char. For example any EK without spellsword is alot worse. And spellscasters can have alot of more spells to choose from. Personally i dislike PB but voted...
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    quickness (su)

    We stumbled upon question whater choker should be able to do extra action in addition to full action (for example full attack) as its said to take all the effort you can take in a round. It doesn't say that you need move&standard action to do full round action but just you cant take anything...
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    problem with using knowledge skills to gain information about monsters

    I think that if player has invested alot of his skillpoints on knowledge skills he should get something out of it. I'd say you should some useful information. What you think is useful depends on situation. If player has some specialty it shoulda first relate to that, at least quite often. That...
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    [3.75] Fixing things: turning

    Hey, say turning leaves them vulnerable to staking (vamp) / pulverizing (skeleton) etc. Gamemechanic way that would be special attack (full round) allowed by successful turn. Should not kill outright though, would be good just to score X times damage depending on how badly turned mob is. That...
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    I need a blaster...

    I'd totally agree with this one at least with Marshal, as Im not familiar with Crusader part. 4 Member party and so many levels makes moving around harder if you want to pull out something. Extra moves from marshal will be really handy. And all those auras. If you want caster type go for...
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    Marshal in play

    I'd agree with this at least half-way. With good but not by any means HIGH cha +5 is easy and it affects about everyone. But hey there isn't restriction on fighters STR bonus on attacks & damage. On low levels str 20 is +5/+7 which brings hit chances of ac 15 to 9+ and kills automatically or so...
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    cleric/rogue ideas

    Well, actually our has party a rogue. But player is away alot. I'd not like to make him so useless but act as backup rogue when he's gone. I also prefer spells as casters are so much more fun in my opinion. Therefore, mostly I need search/disarm/open (playing WLD, which is murder without...
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    Any 1st level feats that give a Sorceror another spell

    Well bard doesn't get all the spells either and had different wording. I'd doubt id allow sorc to take any other spell without some heavy rp or feat usage but that really sounds like it should be allowed. -Dracandross
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    Rogue/cleric

    Thanks all, some really good advices I didn't think of, specially Kobold domain sounds nasty. -Dracandross
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    Rogue/cleric

    Hi! I tried to look through my books & some catalogs of prestiges but i didn't find any decent rogue-cleric combination (somewhat like arcane trickster). Id like to have somewhat decent spellprogression and enough skills to handle rogueside. Divine prankster was closest but it would miss trap...
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    Warforged an resurrection

    Wow, id thought it would make difference because he is dead and therefore immunity wouldnt work. (Id rule it that way anyway though) -Dracandross
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    Can you voluntary lower the Save DCs as you cast a spell?

    I'd allow that too like wands (minimum possible DC [ie 10+spell lvl+min int needed]). If you have INT high enough, which allows you to use spells more effectively, you should be able do do them also on lower potency. Why you should hit with full power, if its your knowledge that allows more...
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    Shadow Conjuration 101?

    Well, that's not so easy. If you are capable of doing illusions it doesnt mean you know they are not 'real'. You might just know that they affect some more and some less, and thats phenomenon called 'illusion' even it is very real to you. Also when considering shadow conjuration/evocation it...
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    17th level Gestalt Barbarian/????

    I'd actually go 2 La+6 Minotaur+Barbarian(&Prc) / Full Cleric (or rogue). As minotaur is strongly supporting barbarian you really shouldnt give up levels on another class that those levels do not go so well with. Of course then you'll lose some barb abilities but spellcasting (/rogue abililties)...
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    Meeting prerequisites for crafting items

    Wheres that said, and if more than 1 creator does item still get 1000gp / day or is it faster. Does additional creators also need some of the preqs (ie create item feat as elf in this case seems to be nonwizard or he coulda do it himself and second one could buy it)? -Dracandross
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    Magic item that grants extra turn undeads/day?

    No idea what those do, but somewhere suggested that item that grants feat (extra turning in this case) should cost about 10k if no preqs needed. Restriction to turn undead only coulda be needed though. Edit: actually why even restrict, if player wants go get past that she'll take all other...
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    Loremaster: Secrets

    I'd say it's disallowed. You can get secret only once: Applicable Knowledge is secret, it's effect is a feat. You can take any feat twice if it specially says so, but thats a different thing -Dracandross
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    Advice on 9th level Monk doing 6d6 damage per strike...

    But I can see why it would be Ok to allow large sized damage. Specially its balancing factor if you can make fighter with large axe, monk with 'large' fists is just same. If you disallow that monk will be subpar compared to weapons. -Dracandross
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    Brief Explanation on Wild Shape Needed

    1) You retain hitpoints, but gain lost hps as if rested. 2) Physical stats will change, but con will affect only saves etc not HPs. 3) BaB does not change, though str can change hit/dmg bonuses 4) You gain natural attacks of new form as well as AC modifiers 5) Items meld and do not function It...
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