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  1. Lorehead

    Best LA +0 Races

    Wood elves (MM 104) have +2 Str, +2 Dex, -2 Con and -2 Int, plus all the other bonuses elves get, and they're even from a core rulebook.
  2. Lorehead

    Free wish for a feat?

    And one additional issue that slipped my mind: magic item creation. Reducing or eliminating XP costs makes inherent bonuses to ability scores vastly cheaper. Since wizards get Scribe Scroll for free, I'd be surprised if, at the first opportunity, they didn't make one or two scrolls of wish...
  3. Lorehead

    Free wish for a feat?

    I'll take your word that it works. Have any sorcerers taken full advantage of this house rule? If so, what happened?
  4. Lorehead

    Free wish for a feat?

    If I understand you properly, what you're saying is incorrect: Enervation produces a ray, and Split Ray can affect it (Complete Arcane 83). The sentence in the 3.0 PH which said that you apply metamagic feats separately was removed in 3.5 (PH 88), and the FAQ confirms that you now get the...
  5. Lorehead

    Free wish for a feat?

    I approached the problem the same way you did. My spell was also an epic spell. It worked better than miracle at duplicating spells, as a higher-level spell should. Mine, however, primarily benefited clerics, whereas yours primarily benefits sorcerers, the weaker class. The ability to use...
  6. Lorehead

    Free wish for a feat?

    As for the original question: it's very unusual for a feat to grant a one-time benefit such as that. However, there are some non-core classes which grant a pool of bonus XP that the character can only use for certain purposes, so there's some precedent. Since the loss of a feat hurts forever...
  7. Lorehead

    Free wish for a feat?

    I'm concerned that using wish and limited wish to duplicate spells without an XP cost might be unbalancing for sorcerers, and to a lesser degree specialist wizards. In theory, they're supposed to be less versatile. Since a large number of spells known (but often at a higher level than for...
  8. Lorehead

    Evaluate My Multiclass Rules

    The idea of splitting XP between classes is incompatible with the 3E XP chart. Neither is any other proportional XP penalty. If anything, it is probably less self-consistent than the RAW: once we accept that training as either a wizard or a fighter improves your survivability and combat skill...
  9. Lorehead

    Skill Advancement without Levels

    I don't think this would be terribly unbalancing, if you apply it only to skills that have low, fixed DCs. Apply the same house rule to a rogue's sneakiness or a caster's Concentration, and you'll run into problems. In particular, if one of those skills is a prerequisite for some feat or...
  10. Lorehead

    alternate cleric

    I would, in particular, think twice about taking away spontaneous healing. Otherwise, clerics have to prepare as many healing spells as they might possibly need, which isn't very fun for them, or else run out, which isn't very fun for anyone. Spontaneous healing lets a cleric be more than a...
  11. Lorehead

    Experts, PC and Class Skill Changes - please critique!

    Well, yes. I believe that this proposal is a dead end and that it would be better for you to apply your talents elsewhere. It sounds as if I expressed that thought very poorly, for which I'm sorry. I have, despite that, offered several specific proposals to improve it. I can't defend myself...
  12. Lorehead

    Experts, PC and Class Skill Changes - please critique!

    Your proposal is a bad idea, badly implemented. You've had much better ideas, and I think you ought to put this one to pasture and work on something else. This house rule fails even to achieve its stated purpose: in the RAW, an expert and a fighter of the same level who both have Skill Focus...
  13. Lorehead

    alternate cleric

    You'd like to create a class. That's good. Playing around with the rules is fun and has helped me understand them better. (Here was my attempt.) When you have a draft ready to share, please post it here, and we'll be able to give constructive criticism.
  14. Lorehead

    XP Idea

    What are you trying to accomplish? At the least, you probably want XP awards to be proportionate to the difference between CR and level, not to the ratio between them. Otherwise, low-level characters are much better off fighting monsters a few CRs higher than them, while high-level characters...
  15. Lorehead

    Looking for 2nd edition spell information

    That sounds a lot like teleportation circle. The Forgotten Realms Campaign Setting contains rules for creating magical portals, but uses a feat rather than a spell to do so (p. 61).
  16. Lorehead

    Help me fill out my fumbles table

    I highly advise against this. As characters go up in levels, they'll make more and more attacks per round, which makes them fumble more and more often. Not only that, the fighter is more likely to fumble than the cleric or rogue. And will this table make sense for wizards casting weaponlike...
  17. Lorehead

    What did we do before feats, skills, and prestige classes?

    "If it's not in the rules, you can't do it" isn't new, or even on the rise. The 3.0 DMG even did what it could to put that style of play out to pasture right in the introduction. In fact, swinging on a chandelier is one of Monte Cook's examples of an action not covered by the rules, yet which...
  18. Lorehead

    The Healer

    I don't think this class has a niche in a game of D&D. It can't do anything but heal, and it's worse than the existing classes even at that. What few abilities it has in battle are dedicated to not killing enemies. Even if you took away healing magic, this class would break the basic...
  19. Lorehead

    Real Life villains of ENWORLD

    That's twice now you've listed him. Although, if anyone deserves the title, it surely is he.
  20. Lorehead

    Gestalt as the only multiclass option

    Since several people have put together complete systems, I'll take the time to discuss them. Splitting XP between classes is another way of saying "50% XP penalty." It doesn't work in third edition, and it never will. It didn't even work in second edition. The only reason it ever came close...
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