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  1. M

    Iron Lore: Malhavoc's Surprise?

    I think this is right. Several mechanics in d20 (HP being one of them) make it inherantly heroic. Actually, I think the desire to play a GnG system stems directly from wanting to avoid being "the most powerful guys around." In a GnG setting (like Wulf describes), no one is terribly powerful...
  2. M

    Iron Lore: Malhavoc's Surprise?

    There's the second playtester spotlight if you haven't read it. Other than that, no. http://www.montecook.com/cgi-bin/page.cgi?mpress_IL_playtest2 Darn it. I can't get the hyperlink toggle to work. What's the html for that?
  3. M

    Iron Lore: Malhavoc's Surprise?

    Ok, maybe I'm just being dumb, but I really don't see how the Arrow Ladder ability is "wahoo." Of limited use, and likely to make infrequent appearances, yes, I can see that - but not wahoo. It's freakin arrows shot into a surface at regular intervals. What's so weird about that? I can do...
  4. M

    Iron Lore: Malhavoc's Surprise?

    S'ok. The Green-cover books were: HR1 - Vikings HR2 - Charlemagne's Paladins HR3 - Celts HR4 - A Mighty Fortress (15th-16th Century European fortresses) HR5 - The Glory of Rome HR6 - Age of Heroes (Achilles, Odysseus, Jason, Heracles, Alexander, etc.) HR7 - The Crusades Seemed like your kind...
  5. M

    Iron Lore: Malhavoc's Surprise?

    Wow, I totally missed that. That sure makes it a lot easier to believe. I've heard that a modern crossbow can put a bolt through an engine block. That's certainly good enough.
  6. M

    Iron Lore: Malhavoc's Surprise?

    Hello! Welcome, and well met! Whoa. I haven't read those guys either, but I thought everybody's seen Die Hard! ;) Man, I bet you wore out your green-cover sourcebooks from 2nd Ed. Good description, though. Great description! As for the skilled archer, this guy, who forges his own bodkin...
  7. M

    Iron Lore: Malhavoc's Surprise?

    What he said.
  8. M

    Iron Lore: Malhavoc's Surprise?

    I think it's more accurate to say that D&D hides its power-ups in items, while IL hides its power-ups in the class progression. (Of course, since everyone knows it's there, they're not too well hidden, really.) IL PC's are not item dependent. I think the distinction between the items and the...
  9. M

    Iron Lore: Malhavoc's Surprise?

    Then there was a mis-step in communication. I'm also indifferent to d20 design philosophy, and instead work with the rules presented + my common sense. IMC the random city guardman is usually a War1 or 2, and the King's Guard are Fighter / Warmain 2-5. That being said, without healing magic...
  10. M

    Iron Lore: Malhavoc's Surprise?

    What do you want, Wulf? Mike's already admitted that IL characters should be about par with PHB characters of the same level. For that to work you have to make up for the item & spell granted boosts somehow. AFAIC, the only reason that these adjustments have been made are so that I, as a DM...
  11. M

    Iron Lore: Malhavoc's Surprise?

    Replacements for DR-piercing and direct-boost-granting items, yes; but I'm not sure why you need to compensate for the loss of Teleport or Dimension Door. Usually, those don't effect the CR system much, just your ability to get in and out of situations that or too hairy to approach or retreat...
  12. M

    Iron Lore: Malhavoc's Surprise?

    Huh? Conan can take out things no D&D or IL character of 1st level could kill, but he would be threatened by things a 20th level character would handle with ease. The only thing that tells me is that a rules representation of Conan would be higher than 1st but lower than 20th level. What I...
  13. M

    Iron Lore: Malhavoc's Surprise?

    I imagine that this description could be perfectly adjudicated in IL. Plowing headlong into a crowd of Armigers / Beserkers backed up with Archers would be suicide if they were a high enough level. Taking on monters can be an uphill battle if they're a high enough CR. In other words, "bigger...
  14. M

    Iron Lore: Malhavoc's Surprise?

    I have read this thread "cover to cover", and agree that your recap "recaps" most of your posts; just not all of your comments. Wulf, I like (and have bought some of) your work. I like your story hour. I've appreciated your posts in other threads. I have no reason to be "determined" to...
  15. M

    Iron Lore: Malhavoc's Surprise?

    Wulf, When are you going to forgive Mearls for his lousy marketing ability? As a game designer, shouldn't you be more focused on the actual content, rather than Mearl's assertions about it? At the end of the day, no one's going to buy the book based on what the author says. We've all seen...
  16. M

    Iron Lore: Malhavoc's Surprise?

    I find this quote amusing. :) I think you're right about the assumptions. Without spells and magical items to boost Skill totals DM's won't feel the need to make DC's insanely high just to be challenging. It will allow people with Skill totals in the 5-8 range to still do some cool stuff if...
  17. M

    Coward in our midst

    Your new character I've only got one Rule! Everybody fights, and nobody quits! If you don't do your job, I'll kill you myself.
  18. M

    Iron Lore: Malhavoc's Surprise?

    Maybe for "most people" you'd be right, but not for me. I'm talking humans with a decent Int (for a Fighter). Not enough. I want my Knight to know his lineage back 12 generations and know how he's related to three different Kings (Knowledge (Royalty) 3 Ranks). I don't expect him to forge his...
  19. M

    Have we lost the dungeon?

    Dungeons are a great place to get some game on, and they serve some purpose in the greater world. They can be abandoned mines, or whatever. The world is OLD, and it's much easier for some tribe (of a race you've never heard of) to move into a dungeon built a thousand years ago by some ancient...
  20. M

    Iron Lore: Malhavoc's Surprise?

    That's a frickin' awesome line. Almost sig-worthy. Also painfully true. I thought "Huntsman" just got drunk and killed defenseless fuzzy things? ;) I suppose it could work, but I've never really like the Animal Companion schtick, even with Rangers or Totem Warriors. Might I suggest an...
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