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    Anyone interested in a CoC PBEM?

    OK. That's one who might not mind a d20/CoC newbie running things. My game could take two more players. Once again: Survival Horror game. Modern setting. CoC rules. Probably posting a minimum of twice a week to a maximum of three posts a day (depending on everyone's time). Any other takers?
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    Anyone interested in a CoC PBEM?

    Humm. . . [Negotiations continue] I might be able to run a one-shot in a modern setting. It would be a survival horror game using d20 CoC rules (and of course have the CoC flavor). If it goes well, it could open up into a full blown CoC campaign. If you don't mind the game being run by a...
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    Anyone interested in a CoC PBEM?

    Any era sounds good to me, but I have never played CoC either (and I am still learning d20). I would play if you wanted to give it a try (with you running the game, that is).
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    Anyone interested in a CoC PBEM?

    I am interested. What time setting were you looking at?
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    SPYCRAFT: Blood Money (The Warehouse)

    Ken closes in on the two stunned guards and shoots the one with the revolver. [OOC: I am making a move to their position and shooting the revolver guard that is stunned +5. Hope this clears the way for us to get outta here!! After I finish these guys (if that goes smoothly), I'll carry...
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    Spycraft new OOC thread

    Hey Luddite, do you have everything you need to stabilize Kareem? I have the first aid skill and a first aid kit. If you have control of things and can help Kareem, I'll continue the fight. So, two stunned guards, one dead guard, and one guard I have not spotted yet. (And more on the way)...
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    SPYCRAFT: Blood Money (The Warehouse)

    <<[OOC: You want to do a lot in just one turn! You have to draw/ready the grenade (1/2) than throw it (1/2) which leaves only the free 5' of movement. >> [OOC: Sorry about that GC- I did not check the timing of my actions like I should have. By the way, thanks for the map.] "Kuso!!" Ken...
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    SPYCRAFT: Blood Money (The Warehouse)

    Ken sprints towards Kareem, only turning for a moment to lob a flash-bang grenade at the two guards standing near the crates. [OOC: Ronin will toss his flash-bang at the two guards +4 (2/10 - getting 2AD for each one spent in an attack). His objective is to pull Kareem around the corner, out...
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    SPYCRAFT: Blood Money (The Warehouse)

    [OOC: Before I make my next move, is there any chance of taking a peek at an updated map? I would be interested to see the location of the guards and the rest of my team. Specifically, I'd like to either try to get Kareem out of the line of fire or take out any guards shooting at him.]
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    SPYCRAFT: Blood Money (The Warehouse)

    [OOC: Since I don't believe Ronin is in the line of fire at the moment and due to the fact more trouble may be on the way. . .] Ken, stepping behind a stack of crates, holsters his handgun and pulls the assault rifle from his bag. Slinging the bag on his back like a pack, he clutches the rifle...
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    SPYCRAFT: Blood Money (The Warehouse)

    Ken, from his prone position, fires two more shots at the guard with the SKS to keep him distracted from Kim and Kareem. [OOC: I'll shoot the SKS guy again. +7* (1/5 - worth 2 AD for each one I spend when attacking)]
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    SPYCRAFT: Blood Money (The Warehouse)

    [OOC: Thank you GC. Please excuse my tardiness. Work has demanded much more of my time recently.] Ken, from his prone position, fires two shots at the guard with the SKS. [OOC: I'll shoot the SKS guy. +7* (1/5 - worth 2 AD for each one I spend when attacking)]
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    SPYCRAFT: Blood Money (The Warehouse)

    [OOC: What surrounds Ronin? Anything? I am wondering if people are all around me, cars, boxes, etc.? I am just wondering if there is anything I can use for cover if things get nasty.]
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    SPYCRAFT: Blood Money (The Warehouse)

    Ken maneuvers himself in a position (near the entrance to the building) where he has a clear LOS of the front guard. He now stands still - bag in hand, watching the fight between Kim and Kareem. His thoughts, however, center on the handgun sitting in its holster (hidden just beneath his light...
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    Spycraft new OOC thread

    Sorry for being slow - been swamped at work the last few days and it isn't over yet!! Shall I go for the pistol and shoot? If you guys decided to break it off, I'll keep walking and stay out of sight (I assume I am near the entrance to the buidling within LOS of you two and the guard). Just...
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    Spycraft new OOC thread

    Just for the record - I don't feel that blowing the guards away is the best plan either. Someone always gets hurt: I would rather it be them, but sometimes it ends up being me. It would be much better if we could arrange a flawless sneak session to accomplish our goals. -Or- if we could somehow...
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    SPYCRAFT: Blood Money (The Warehouse)

    Ken quietly tells Kareem and the others of the plan. Afterwards they split up and head out to put it into action.
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    Spycraft new OOC thread

    You may be right Kareem, but let's see what we can do. Just make sure you guys bolt from the blast radius (10 ft.) after the sneeze/signal so you won't get stunned or blinded. Ready when you are unless you object.
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    Spycraft new OOC thread

    OK - Kim and Kareem - if you are up to it - carry your weapons concealed and start a loud verbal argument (play fighting would not hurt either) about a topic of your choice. Try to draw the guards (as many as possible) to the front entrance on the side that appears to block the LOS of the...
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    Spycraft new OOC thread

    Idea#1: If Kim and Kareem could argue and/or fight in a way big enough to draw a few guards over then we can move on them. Once they got close, Kim can give a huge fake sneeze and then I can toss my flashbang grenade and blind the guards that are close by (Kim and Kareem, after the sneeze -...
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