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    Changing campaign style - casting for ideas & comments!

    As you may have read elsewhere, I run a Midnight campaign - a game set in a high-fantasy, rare-magic world where there’s only one god (evil) and the orcs are on top. The players play resistance fighters, currently based just inside the edge of the almost continent-spanning Elven forest. I'm...
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    Defy elven forest-fighting tactics! (Now open to my players)

    : Yup, now open to everyone to read. Including my Midnight players. :) --- Other tactical minds here? Yay. :D So here's the setup. You command an orcish legion - 1,500 Ftr2 orcs with higher-level officers plus auxiliaries, including a couple of hundred goblins, a bunch of ogres...
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    Web and 'no movement'

    By the spell description, a creature who's Webbed and fails their save is entangled and allowed 'no movement' until they break free passing a STR check. (That's 3.5, in case there's any difference to 3.0.) IMC I've ruled that this means 'can't move any distance', not 'can't take any action...
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    Color Spray and Imbue Arrow?

    Does the Arcane Archer's 2nd-level ability permit the character to place non-circular area spells accurately through an arrow? That would involve not only hitting the desired starting point of, say, the cone-shaped burst of a Colour Spray spell by hitting it with the imbued arrow, but also...
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    More new spells: Raise as Fell / Fell Resurrection

    And these are the two 'resurrection'-type spells I'm making planning on making available to Legates (evil clerics) in Midnight, instead of Raise Dead, Rez and True Rez. Both cause the subject to rise as Fell, a Midnight-specific corporeal undead with the base creature's personality, stats and...
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    New spells: Cup of Life / Breath of Life

    Two recurrection-type spells I've created for my Midnight game. These will be the only resurrection magic available to the good guys (PCs' side). Cup of Life is a limited-duration spell and Breath of Life sorta equivalent to Raise Dead. Any comments welcome. (Midnight-specific stuff...
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    Captured PCs and trust GM/players

    Last session in my Midnight game, a bunch of NPC bad guys captured two PC freedom fighters and an NPC after a fight that went badly for the PCs. (Two other PCs fled but are currently still behind enemy lines.) Through smart roleplay and a combination of brashness, wild and partly-lucky...
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    Mounted Combat and Space/Reach

    There's been a fair bit of mounted combat in my Midnight game recently, after the PCs captured some warhorses. Also unoccupied horses tend to be hanging around in the combat zone when orcs are zooming around and might want to mount one (except as per Midnight rules, horses fear orcs because they...
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    Group Glue - Top things that keep a gaming group together

    Triggered by Emirikol's thread on gaming groups breaking apart. Here are some bits of 'group glue' I've seen work: - Life allowing for gaming. Obvious one, that: if you can't get together, there's no game. - A DM who provides a fun and challenging game in a style that is authentic...
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    Link in sig?

    I appear to have deleted my former sig, which had links in it - so I've lost my example of the code to use. I'd like to have a working link to my story hour that shows the story hour title (or some such wording), not the URL. Anyone able to help?
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    Veils and Crossings (was: Shadow over Felthera) - StalkingBlue's Midnight game

    Part One: Shadow over Felthera Felthera Valley, Central Erenland, Year 99 of the Last Age. It is late spring. Four days ago, a band of Sarcosan riders known as "Than's band" for its former freerider leader was overrun and slaughtered in camp by a large force of Dark Mother orcs. Since...
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    Mods, please move to General! Thanks (Siege of Durgam's Folly spoilers)

    All right. I'm planning to run the module for a group that is heavily armed and rather light on the roleplay (so we should be fine). There's no review up yet, so ... Have any of you already run the adventure, played in it, or read and shelved it? Any comments, war stories, or other advice...
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    What's up with Spider Climb?

    In my last game, two party members hung on to a Wiz5 opponent who had cast spider climb on himself and was trying to escape across the ceiling. According to the spell description, to pull a spider climber from the wall you need a STR score of 20 +1 per caster level. Needless to say, no one...
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    I'll move and lose all my D&D groups! I need a hug.

    Now, moving back to London sounds like a brilliant plan. In principle. If only ... I've been running a once-a-month campaign for some very close friends for the past 18 months, and I'll really, really hate to see that end. Almost before it has properly started ... (We may be able to...
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    Dwarven telepath build

    Edit: This thread has developed since my initial post. Character builds appear in subsequent posts. Feel free to comment! ------- I'm getting to play a psion, my first psionic character ever and the first one in a hitherto completely non-psionic campaign. I've settled on telepath and I...
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    To be a psion in a non-psionic world

    I'm planning for my next character to be a psion (savant or nomad). Both the alternating DMs I play under say that's fine with them even though as yet they don't use psionics in their world. Now, I don't expect them to start using psionic NPCs and monsters just because of me, which means...
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    1000 more swashbuckling cards

    Thanks to barsoomcore, I now know about swashbuckling cards! The GM deals one card to each player at the beginning of each session. When the player plays the card, he or she gets a new one. For those who (like me) didn't know, barsoomcore has been kind enough to post his collection here...
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