• The VOIDRUNNER'S CODEX is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!

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  1. B

    Why Play D&D?

    You are right, that is impolite. I appolgise for insulting tone. I did have bad experience there, but best to keep it to myself.
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    Why Play D&D?

    /Never mind. Carry on./ My online game of choice is DDO. All trappings of D&D 3e, in a shared world, with a bit tweaked mechanics. And now its F2P (or part of game is, at least) and, judging by people that were there form start, a lot better than at launch.
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    Why is/was melee training so bad?

    Yeah, Melee training is good because fighter is most powerful class of 4E, but it isn't enough. Let Battlemind suck a bit more. /sarcasm (I wasn't serious about Battlemind, errataed Blurred Step is pretty cool.) The question of Melee Training isn't a question of verisimilitude or realism. If...
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    Gamma World Box Set Sneak Peak on I09.com

    I was just joking. Calm down. Besides, i said that it isn't a "powergaming toy". You got it totally wrong. EDIT: Having reread your post, I see your point. Disregard last sentence. As for "stopping" and "powergaming toy", it was a hyperbole.
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    Gamma World Box Set Sneak Peak on I09.com

    Bah, you all act like the fact that cards won't serve as powergaming toy is a good thing. If that's the case, you would stop at some point. But, adding whackyness and randomness to GW game is a clever ploy indeed - who can resist it? I tell you, WOTC is after our money.
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    Essential Mage: The return of schools

    Massive horde consisting of Bloodmage and Phiarlan Phanatasmist. Academy master is any arcane class, ditto Master of flame; Divine oracle and Life singer are from other classes; Planeshifter is solid, but nothing spectacular, Arcane wayfayer is quite good, but doesn't sinergise well with any...
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    Essential Mage: The return of schools

    Um, sorry for quote war, everyone. It's a single daily power. There are even better ones in wizards power list. Rolling twice vs. will is better, because it applies to all your powers. Of course, YMMV. Wizard's wrath (Or whatever the twice MM/round power was called) + Magic Missile was also...
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    Essential Mage: The return of schools

    I agree with everything you said, but the fact that two Psion's level 1 at-will are effective cannot be denied, even if it is the worst kind of yawn-tactic in 4e (worse than even Twin-strike spamming - ranger is another badly designed but effective class).
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    Essential Mage: The return of schools

    Rolling twice vs. will is better benefit than Salutation for control-oriented wizards. And there are powers that work very well with archmage besides Salutation - Prismatic beams, Visions of Ruin, Prismatic Spray, even the good old Visions of Avarice. As for damage oriented wizards, the...
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    Essential Mage: The return of schools

    I'll have to disagree. Wizard currently is one of the most powerful classes in game (Right behind Fighter and Warlord, IMO), but paragon paths aren't anything special. Most wizards will want cross-class paths, like Divine Oracle, Life Singer, Whatever-was-the-name of Invoker PP that gives -2 to...
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    Essential Mage: The return of schools

    I think that they could simply write: These spells gain evocation school: From PHB: A, B, C; From Arcane Power: X, Y, ... I also think wizards and clerics will get rituals over levels. The main school specialization feature will probably be available at level 1. I hope it will be better than...
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    Dexterity Error in PHB - in my view.

    Well, killing a monster before it had its third action is better than if you kill it after it had its third action. So, yes, it's important for entire combat. But the dex adjustment is fairly minor, so con is better stat for leftover points. Generally, you first raise primary/secondary stats...
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    Not happy with Wizard's lack of fluff.

    I like current direction. Too much fluff, and we'll end up with Golden Wyvern Adepts again.
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    Artful Dodger Dead ?

    I appears that you are right. You have total concealment from being invisible while hidden. Mea culpa. Anyway, I can't say I know Rogue very well, but it seems to me (looking at the Character Builder) that Artful Dodger has a way better riders on powers.
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    Artful Dodger Dead ?

    Actually, CharOppers consider Artful Dodger to be better than Cunning sneak for melee. And melee rogues better than ranged rogues. Also, concealment only gives -2 penalty.
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    Race/Class combinations and setting implications

    I think you've gotten the eladrin wrong. Due to lack of Int/Con race (not counting MM Githyanki) Eladrin make arguably the best Int/Con Swordmages and Artificers, and they have the best feat suport for Tactical Warlords (and are, IMO, on par with Genasi, or a bit better), while they don't shine...
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    Is Painful Oath Too Painful?

    Now that I gave it a better look, I think you are right. It's pretty conditional. My bad. EDIT: And concerning RoS - It has a damage roll, which means that all static modifiers apply. It's like a free attack every round. And it's at the start of enemy's turn, so it's not likely that it'll move...
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    Is Painful Oath Too Painful?

    I think that main problem are feats like Slashing Storm and Marked Scourge. Prior to Dual Strike and Marked Scourge nerf, fighter (defender) could have DPR comparable to Ranger. Why did the designers decide to publish Slashing Storm? + Wis to damage on two best and most suported classes? Sounds...
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    Is Painful Oath Too Painful?

    Well, I'll try to respond to a lot of things here, so: Whoops! Browser Settings Incompatible Look under Baseline DPR guide section. Note that second set of numbers is for optimised builds. Also note that higly cheesy Twin Striking Dilettante Crit-fishing Avenger is right behind Arcane...
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    Is Painful Oath Too Painful?

    First it's +2 attack and +5 damage. Second, it is better when you have, on average, 3 attacks per round:D Third, it isn't my point. My point was that Ranger is better isolationist than Avenger, at least damagewise (And if you are at least 2 sq from nearest melee party member, than control...
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