Search results

  1. N

    D&D 3E/3.5 4E reminded me how much I like 3E

    Wow this has really gone off topic. I don't suppose we could get people to simply list what they like about 3E and save the rest for other threads? I think both 3E and 4E have their place, and it's nice that we have both. 4E is a different game from 1-3E, and that's been both a complaint and a...
  2. N

    CA - Orange County, player looking for group

    Hello I'm looking for another gaming group. It seems like it's been harder since I came back to Orange County, and the last two groups I was in fell apart (players couldn't make it, etc.). I'm looking for a 3.5e game, but I'd be willing to play any edition or RPG, for that matter. I'd prefer a...
  3. N

    damage of a rat

    Ya... I fight those rats all the time. They're such a pain :uhoh:. Friggin' evil rat cleric bards. Fortunately I can heal up between battles by letting normal rats bite me a lot.
  4. N

    [MIC} Adding common effects to magic items

    That's a cool point about the MIC and +X items not interferring with others. Now I feel safer using a similar idea in a game. I was afraid of imbalance.
  5. N

    armour types & maximum dex bonus.

    ^ Summary: It only limits the AC bonus from dex. www.d20srd.org is a wonderful place to search every time you have a rules question, by the way. I'll bet Jack copied that text from there. You can also find the SRD at www.wizards.com. Go to the 3.5e archive 1st.
  6. N

    Do i grapple the right way ?

    Remove step 1. Steps 2-4: Right. Step 5: Q1: Yes. Q2: You almost always can. Step 6: Right. Step 6 w/ 6th level fighter: Right. Second turn: Right. -------- Step 1: Yes. Ya you skip to step 4. Step 4: Oh man I had to look this one up. Only constrict damage. Other creatures without...
  7. N

    Dual wield two Shields?

    Per the rules and FAQ clarification, yes this is possible. The shield bonus to AC does not stack. And anything you can do to a weapon can be done to a shield, including feats and enchantments. But you need seperate feats and enchantments for the weapon aspects of the shield. A shield's...
  8. N

    Hide in Plain Sight item?

    Goggles of the night: 3 x 2 x 2000gp x 1 (duration = 1 hour/level) = 12,000gp. These are priced exactly according to the pricing guidelines. Note that shorter duration spells cost more when making unlimited use magic items. spot check vs invisiblity: No, you cannot actually see an invisible...
  9. N

    +X items for casters?

    Ya I was thinking maybe mimicking metamagic rods. But does that limit the caster's options too much? What else could I give him? Pearl of power or ring of wizardry equivalents? The option to pick from among all 3? I'm hoping for something that, like the stat boosters, is almost essential...
  10. N

    +X items for casters?

    Character wealth would still remain 100%. I'd just subtract off the value of the +X bonuses I'm giving the PCs. All characters want the things you mentioned, but martial classes also want armor/shield enhancement bonuses and weapon enchantments. Skillmonkeys like rogues want the same (though...
  11. N

    Hide in Plain Sight item?

    I should point out a common misconception about hide in plain sight. Even with a +1000 hide modifier, it still does not grant invisibility. You must always have partial cover or concealment to hide per the hide rules. i.e., you must always hide in or behind something. Normally you may not move...
  12. N

    +X items for casters?

    Ya but what +X bonuses can arcane casters use that others cannot? I need something to make up for the armor/shield and weapon. Or maybe there's some other magic-item equivalent they could get instead?
  13. N

    +X items for casters?

    I've been working on a system to eliminate +X items from the game by giving each class flat +X bonuses instead. So the end effect is the same, it just happens during level up instead of looting. I think I'm all set for martial characters and skillmonkeys, but what about casters? What +X items...
  14. N

    am i doing this right?

    This is covered in the Player's Handbook, in the section on adventuring. When dividing the loot, you count the value of each item at its selling price (half the buying price). If more than one player wants something, they bid and the value of that item increases. If this happens, you re-total...
  15. N

    am i doing this right?

    (doube post)
  16. N

    Cost of Spell Book w/ Certain Spells In It?

    Two possibilites: 1. You gave out too much treasure for the party's level. Apologize and fix the problem outside of the game world 2. You accidentally gave out too much treasure, but it's not unreasonable for the party's level. The party must still find buyers and transport the books...
  17. N

    Minotaurs can't get lost????

    LOL you tried to put a PC MINOTAUR in a LABYRINTH? That brightened my day (err night) a little. Yeah, you might as well tie up Huddini. Finding their way around labyrinths is THE #1 thing minotaurs are good at. The reason given is that minotaurs may not be that smart, but they are innately...
  18. N

    Rules question--unconscious ally

    I'd consider it a space that restricts movement (much like a narrow corridor). See the combat section for the appropriate penalties. Technically (per the rules) you can always have up to 4 people in a space. It's just not "allowed" in combat b/c it'd be impractical to allow it. So treating...
  19. N

    Core classes. How are they balanced?

    I got through about 3-4 posts on this thread before I couldn't go any farther. "I know more than WotC on balance b/c I played a couple games and post on internez forums! They may make articles with guides on strainge/obscure spells and other things but no way they included them in their...
Top