A'koss
Explorer
I haven't scrutinized the spell list, but making sure armies aren't rendered unfeasible or irrelevant should be one of the goals. Just looking at Meteor Swarm with it's 1 *mile* range would allow a wizard to hammer an army (especially one just mustering or on the move)... or a town... or a castle with impunity day after day. Since the spell doesn't originate from the caster - who would know where it came from? You'd better hope he doesn't have any way of blocking divination spells.
On the plus side, I don't see improved invisibility (which combined with fly and spells that don't originate from the caster was very prone to abuse) or shapechange (fun spell, but prone to clever abuse - especially if you could turn into titanic masses of adamantine)...
On the plus side, I don't see improved invisibility (which combined with fly and spells that don't originate from the caster was very prone to abuse) or shapechange (fun spell, but prone to clever abuse - especially if you could turn into titanic masses of adamantine)...