Falling Icicle
Adventurer
While I generally like the way they're handling spells in 5e, one thing that raised a big red flag for me was all of the spells with 1 minute durations. Granted, this is a big improvement over 1 round/level, but it still has a major problem. Many combats may last longer than 10 rounds (1 minute). This forces me to keep track of the duration of these spells, and I absolutely hate having to do that.
Why not just make the spells last for the entire encounter/5 minutes like in 4e? That way, I can just cast a buff or summon or whatever and not have to worry about tracking it round by round to see when it will run out.
Why not just make the spells last for the entire encounter/5 minutes like in 4e? That way, I can just cast a buff or summon or whatever and not have to worry about tracking it round by round to see when it will run out.