Wormwood said:
[tangent] You get a bazillion cool points for having Mok as your avatar. [/tangent]
I tend to think up characters in bed, the car, the shower, at the gym, etc. so by the time my fingers hit the keyboard, I already know race and class, basic theme (dual axe wielding human-hunter bounty hunter urban ranger!) and have most of the feats and skills and equipment stuff worked out in my head. I then bang keys, check the SRD, use an online Ability point-buy calculator and flip open and closed about 10 books (I'm horrible about sticking to core, I always have to have something that I read somewhere, but can't remember where...). Even then, in 90 minutes I can (and did, last night) rewrite and change classes / feats / skills / equipment for all of the NPCs in Death in Freeport, to make them better suit my tastes (Egil became a 1st level Archivist, the press gang and yellow shields flunkies became 1st Fighters, because I hate NPC classes, etc.).
I don't give NPCs Prestige Classes, generally, so that's not an issue. I don't really like Prestige Classes anyway, but if a player wants one, I'll let him have it. But they are 'prestigious.' That dude on the street corner isn't going to have one. I don't care much for most NPC classes, either, so I tend to axe them as well. Considering that the big difference between a 1st level Warrior and a 1st level Fighter is a Feat and a hit point, it's not terribly time-consuming to adapt them.
