As noted
elsewhere:
Old School:
Dwarf fighter: More focus on (1) race and (1) class for PCs
I can’t find a rule for this: More scope for, and encouragement of, DM adjudication
Bandit monster: NPCs and adversaries as simpler “monsters”, pcs as “charecters”
I listen at door, the village smith makes my dagger: Streamlined skills (and D&D has, since the mid 70’s, always had some kind of skills)
1 column of adventuring gear: old school short equipment section
No one but you can help the villagers: points of light, old style play for kids of today
This cheetoh is the orc: Playing with minis
This is still D&D: fighters, rangers, paladins, clerics, wizards, elves, dwarves, halflings fighting kobolds, goblins, orcs, dragons…
New School:
I move him 1 square! (little) Powers for all!
Its 4th level, we are all +2: completing the streamlining that started 20 years ago
We come together to call the messenger beaver: Rituals (that cover a lot of ground of old spells)
Tails, scales, and hopping elves: the two new races and the eladrin 2E was missing
Warbodies: two new classes
Oh, he’s a defender and she’s a striker: clarifying what some classes are actually about
Its important that everyone has fun: encouragement of DM sensitivity
Are we to the next encounter yet: things keying off encounters, milestones….
This cheetoh is the orc berserker: Playing with minis like we mean it
D&D MIA: frost giants, gold dragons, gnome illusionist, and mondrons, somebody loves you…