Valeska the Fair, Gallant of Mayaheine
1st level Female Human Paladin
Lawful Good
Age: 19
1d100=30, 1d100=67
1d100=39, 1d100=90
1d8=1
Height: 5' 6"
Weight: 131
2d10=16, 2d10=8, 2d10=10, 2d10=5
Strength 17/16 (+1 to hit, +1 damage, +500 wa, 1-3 open doors, BBLG 13%)
Intelligence 15 (4 additional languages)
Wisdom 15 (+1 Magical Attack Adjustment)
Dexterity 15/08 (-1 Defensive Adjustment)
Constitution 16/10 (+2 HP, 92% system shock, 95% resurrection survival)
Charisma 18/05 (max 15 henchmen, +40% loyalty, +35% reaction)
Comeliness 20 (Beautiful; +30% reaction,
fascinate at Wis 13 and below, rejection causes effective Com of -10)
HP 11
AC 6
Move 9"
Saving Throws
Paralysis, Poison, and Death Magic 12
Petrification and Polymorph 13
Rod, Staff, or Wand 14
Breath Weapon 15
Spell 15
Saving Throw Adjustments:
+2 to all (included above)
Immunity to Fear, Disease
+1 vs. Mind-affecting Attacks (Wisdom)
+2 vs. Illusions
90% Immunity to Mind-affecting attacks
+1 for dodging (Dexterity)
Class Benefits:
Detect Evil 60'
Lay on Hands to cure 2 hp
Cure Disease 1/week
Protection from Evil 10'
+1 to hit, +1 damage with mounted lance
Can Parry to reduce opponents' attacks (-1 to hit)
Can attack at +1 level while mounted
85% unlikely to be thrown from the saddle, 85% unlikely to be injured if mount falls
Appraise horses: estimate hp, +2 hp/hd for steed
Paladin Code of Conduct: Can only have 10 magic items, no excess wealth, 10% tithe, only Lawful Good henchmen, associate with Good only, maintain Code of Chivalry
Languages: Common, Lawful Good, 4 additional
Weapon Proficiencies: Lance, Bastard Sword, Horseman's Mace
Secondary Skills: Bowyer/Fletcher, Fisher (net)
Attack Modes:
Lance: +2 attack, 1d6+2 vs. S-M, 1d8+2 vs. L (when mounted)
Bastard Sword: +1 attack, 2d4+1 vs. S-M, 2d8+1 vs. L (Two handed)
Bastard Sword: +1 attack, 1d8+1 vs. S-M, 1d12+1 vs. L (One handed)
Horseman's Mace: +1 attack, 1d6+1 vs. S-M, 1d4+1 vs. L
Station:
1d100=3
Start at Lower Middle Class.
Starting gold:
2d4=5 50 gp, Shield, Sword, Riding Horse, appropriate tack and harness.
Equipment:
Riding Horse
Bit and Bridle
Saddle
Small Saddle Bags
Ring Mail
Small Shield
Bastard Sword
Lance
Horseman's Mace
High Hard Boots
Iron Holy Symbol
Treasure:
2 gp
Akoma, the Riding Horse
AC 7
HP
2d8+4=8 8
Move 24"
#AT 1
Damage 1-3
Akoma is a wild horse, pale in color, and slender. Although he appears frail, he remains loyal. Valeska treats him with the utmost care, respect, and love, always knowing that Akoma's dedication is the greatest gift he can give.
Born in a small fishing village along the Nyr Dyv, Valeska was always known for her fair face and kind heart. Despite being a favored pursuit growing up, she always could turn the boys away with either a kind word--or simply physically outmaneuvering them. She has embraced Mayaheine's order out of a simple joyful love of her fellows.
[sblock=photo credit]
Photo of Valeska at
fanpop.
Photo of Akoma by
ArchedRoof.
[/sblock]