i've often seen people complain that the feats that give a +2 bonus to a duo of skills are too weak to be worthwhile feats; that burning a precious feat slot for something that does improve as levels increase is not worth taking, especially given the relative power bump that feats have enjoyed in every book past the PHB.
i am talking, of course, about feats like Acrobatic, Agile, Alertness, Animal Affinity, Athletic (done with the A's...), and so on.
while these feats are nice at low levels, the benefit of having a +2 bonus to two skills quickly becomes irrelevant as skill points accumulate, magic items and spells are utilized with greater frequency, and enemies become tough enough to laugh at paltry intimidate, hide, or move silently checks (to name a few). rogues, for example, get so many skill points with every level increase that a +2 bonus is almost meaningless, and expecting a rogue to take Stealthy (natural partners, it would seem) is a pipe dream, given the range of more useful feats to choose from.
so i have two questions:
1) am i wrong? are these feats, in fact, not woefully underpowered, especially at higher levels?
2) if they are underpowered, would a suitable fix be to grant the +2 bonuses when the feat is taken, and bump that bonus by +1 every three levels?
i know this is far from a new topic, but let me hear what you think, and post any similar house-rules you employ.
*speeling edit*
i am talking, of course, about feats like Acrobatic, Agile, Alertness, Animal Affinity, Athletic (done with the A's...), and so on.
while these feats are nice at low levels, the benefit of having a +2 bonus to two skills quickly becomes irrelevant as skill points accumulate, magic items and spells are utilized with greater frequency, and enemies become tough enough to laugh at paltry intimidate, hide, or move silently checks (to name a few). rogues, for example, get so many skill points with every level increase that a +2 bonus is almost meaningless, and expecting a rogue to take Stealthy (natural partners, it would seem) is a pipe dream, given the range of more useful feats to choose from.
so i have two questions:
1) am i wrong? are these feats, in fact, not woefully underpowered, especially at higher levels?
2) if they are underpowered, would a suitable fix be to grant the +2 bonuses when the feat is taken, and bump that bonus by +1 every three levels?
i know this is far from a new topic, but let me hear what you think, and post any similar house-rules you employ.
*speeling edit*