Now I'm getting a bit concerned. I only intend to use bits and bobs from 2024 (vastly prefer 2014 for almost everything), but I was hoping there might be tweaks to this particular system to take advantage of some of the math and procedure tweakings. This is the kind of tool I should be able to use to make monsters that stick with 2014 standards (real spells, less hp bloat, normal weapon damage values that aren't artificially inflated and/or changed to force, etc) without any problem. So the possibility that they actually won't exist would be a disappointment.
I really like the monster creation rules in the 2014 DMG. I do hope they updated to include their obviously revised math (for high CR monsters), but other than that I hope they don't change much. I think they work great. They are my favorite monster creation rules in any D&D edition.
So I'm
not the only one who hasn't had real problems using the system a written!
That being said, are there any of the monster features you have felt aren't very accurate? Just recently I was doing some monster design and seeing how much they seem to over value Nimble Escape, for example. The only way to use it like they expect (hide every round) is to only fight from range, which is not how I've ever experienced goblins. I'd rather see how valuable it is in melee.
The value they assign to damage resistance and immunity I have also found to be wrong. Even assuming the baseline comparison party of Champion, Thief, Life Cleric, and Evoker Wizard, they seem to assume that those without access to magical weapon damage will just stand around doing nothing those turns, rather than supporting the fight in other ways, and their assumption for how long it should take for everyone to have access to magical damage completely negating the value of both resistance and immunity seem a little overly conservative even with the class/subclass assumptions.
There are other monster features that likewise seem over or under valued to me. Since you've done a lot of quality work with the system, I was wondering what you think about those kinds of issues with the details.