CleverNickName
Limit Break Dancing (He/They)
Yeah, that's true. My writing and publishing experience is very limited, but I can attest that it's much easier to remove material that I've already written, than it is to change it...and both are easier than creating all-new material.I mean, with thepreviewsplaytest packets coming out monthly and surveys following two weeks after, I think it’s abundantly clear that this is the case. But, I also think they have an idea what changes are most likely to be controversial, and are prepared to walk them back if the responses to them are too negative. Like, you can see in the video how much they hedge the critical hit changes and emphasize “this is JUST AN EXPERIMENT!” Because they know it’s not likely to go over well. But they’re putting it out there anyway, maybe partly as “censor bait,” and because hey, maybe folks won’t mind as much as they expect.
They are soliciting feedback, but I think that feedback is intended more for generating hype and get people talking about it...and most importantly, convincing each other that these changes are good and necessary and exciting. Honestly, it's a brilliant marketing strategy and you can see it totally working, right here in real-time on ENWorld. But I imagine if the feedback is spicy enough, they might decide to make tiny changes here and there. But they're much more likely to just cut material from the initial release, then add it back in later in Xanathar's II or something once they've had a chance to refine it outside of the schedule.