D&D 5E 20th level Sorcerer vs the world

Just so we are clear on the rules ...

Your sorcerer gets to have an entire fortress backed up with defensive magic....limitless pre summoned bodyguards, and your entire group is on maximum alert for danger 24/7/365 while you can swap out spell slots as needed depending on who is attacking you.

Meanwhile your opponent has to show up to your house, fight and kill you and all your minions in one round , and isn't allowed to use a magic item to achieve that.

Fair?

Doesn't matter because my 11th level cleric will eventually kill you with a successful Divine Intervention roll.
 

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1) Multiclass isn't allowed.
2) 60 Search action per turn will certainly detect any intruders, including the "invisible flying familiar".
3) Bestow Curse can be dispelled with Dispell.
4) 60 Clones is hard to do.
5) The familiar can delivery a touch spell at 100ft of you x 660ft range enemies.
It's called Sorcerer vs world. So why no MC?

And again Bestow Curse can ve dispeled, but when this sorcerer havn't friend who can dispell it, he never do it, because he never beat this DC And it mean he never do any action.
 

Just so we are clear on the rules ...

Your sorcerer gets to have an entire fortress backed up with defensive magic....limitless pre summoned bodyguards, and your entire group is on maximum alert for danger 24/7/365 while you can swap out spell slots as needed depending on who is attacking you.

Meanwhile your opponent has to show up to your house, fight and kill you and all your minions in one round , and isn't allowed to use a magic item to achieve that.

Fair?

Doesn't matter because my 11th level cleric will eventually kill you with a successful Divine Intervention roll.

Let me clarify. I never said it was to go to my fortress to kill me. That was Lore Bard's strategy, trying to kill myself while I rested. The enemy is free to try to defeat the Demigod or Lightning Demigod build anywhere, including outside the home. The Sorcerer also doesn't use magic items, then. It's fair.


Unfortunelly, Divine Intervention doesn't as you think.
 

It's called Sorcerer vs world. So why no MC?

And again Bestow Curse can ve dispeled, but when this sorcerer havn't friend who can dispell it, he never do it, because he never beat this DC And it mean he never do any action.

The rules were determined in Thread Wizard vs World. MC is always more stronger than pure class and most campaigns do not allow multiclassing.
 


The rules were determined in Thread Wizard vs World. MC is always more stronger than pure class and most campaigns do not allow multiclassing.
Don't watch that thread, but strongly disagree. Ať first i don't know any campaign not allowing MC, but only GMs who doesn't...

And DnD 5e is really good balanced to MC, because when you get something, you loose something other.
 

20th level wizard or cleric. Wish/miracle wish a swarm of rotgrubs into his stomach. done.

or just hole up make a deal with an evil power. open a gate to hell and let them march an army in to deal with the sorcerer. A 20th level being who can summon celestials would be worth a lot to hell and none of the devils who die will really die they just go back to hell so they really risk nothing. The reason I say devils is they'll take the time to scope out the sorcerer, figure out his powers and when they attack it will be with Overwhelming force. hundreds of thousands of devils or maybe even millions. Depends on how bad they want that soul.
 

Divine Intervention says the GM decides the outcome of the assistance. You get to GM decide everything for your sorcerer so I get to decide for the cleric. The diety plane shifts you to the his home plane and imprisons you there.

I win.
 

Magic Items are disallowed, multiclass are disallowed. So, by this assumptions, feats should be disallowed once it is expect to be a house rule.

To me, seems like things are allowed if it benefit your character. With that in mind, why semi/demi gods not use a antimagic field? This should be expect as much as any non combat resolution. A rouge with expertise in deception and intuition can be your friend/love.
 

Magic Items are disallowed, multiclass are disallowed. So, by this assumptions, feats should be disallowed once it is expect to be a house rule.

To me, seems like things are allowed if it benefit your character. With that in mind, why semi/demi gods not use a antimagic field? This should be expect as much as any non combat resolution. A rouge with expertise in deception and intuition can be your friend/love.
I didn't create the rules. I just followed them.

Well, it seems that no pure class can defeat the Demigod or Lightning Demigod.
So, why don't we release multiclass?
It will be more challenging.
 

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