D&D 5E 20th level Sorcerer vs the world

If the Bastion want cast a 9th spell, It will cast Nondetection, obviously.
If not, Twinned Mind Blank.

Yet...

Hohige said:
The Bastion and his Simulacrums is with Twinned Mind Blank or nondetection spell. Always active.

What can we deduce? Does it have Mind Blank "Always active" or Non detection always active (6 3rd-level slots, 3 to cast Extended ND, the remaining one to cast regular ND) and Mind Blank only on attack days?

Extended or Subtle (Depends if someone can see) Seeming spell.

That's 2 5th level spell slots (assuming you can always go into a restroom to cast a spell it's not complicated...)

Extended Aid 7th for himself and simulacrums.

That's 3 7th level spell slots, which can't be regained through SP. Contingent Tenfold Fiery Destruction of the Sheared Character Sheet triggers, no more Cheating One, again.


The Assassination day: The Bastion prepare 2 days to create a lot of sorcery points 192 and turn it into a spells slots.
You roll once with pass without trace, stealth check against creature's passive perception and remain hidden until revealed.

So now, you're trying to claim to keep the benefits of Pass without trace even after the spell expired? Or are you saying you're casting it before the attack and keep concentration until you're revealed?
 
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My bad on it being 24 hours. So, you're using your 9th level slot daily and Extended Nondetection followed by another Nondetection (that's 2 3rd level slots). OK. Which is which? (Is the DMM only protected by nondetection and therefore can be mind-effected or is it the Cheating One simulacrum?

@Earth2Carnifex: neither Mind Blank nor Nondetection require concentration, but yes, no True Seeing or Scrying or See Invisibility for the Cheating One.
Sorry, I was asking a question and forgot the question mark.
 

Sorry, I was asking a question and forgot the question mark.

Yes, he's basically saying he goes into attack without any defense against invisible targets. Without 9th level, 7th level, two days' worth of fatigue and a number of sorcery point I must calculate...

48 h of consecutive shorts rests without a long rest means he gets 48 occasions of gaining 4 SP, provided it's possible. Let's see.
Before the attack he'd need to cast Twinned Mind Blank (8 points) because it's attack day, failing to do that on the DMM's Simulacrum, and has cast 4 times Extended Nondetection (to keep it going for the last 48h of prep time and during the attack) over the 3 of them. That's 24 Extended Nondetection, so 24 SP for extension and 24 3rd level spell slots, which he could create using 120 SP or 105 SP but having no more 3rd level slots. So far, the expanditure is 133 SP on a possible total of 196. He also cast Extended Seeming (2 SP for extended, 14 SP to regain the slots) and Extended Aid (3 SP, provided one his only upcast at level 6) for a total of 152 SP so far.

At this point, we can calculate that the available spell slots would be, on top of the 44 worth of SP that could be created (let's say 6 5th-level slots and two 1st-level ones.

Level : 1/2/3/4/5/6/7/8/9
Slots: 6/3/3/3/8/1/-/1/-
 
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Except that Invisibility makes it impossible to see without a spell or a special sense. You could use passive perception, of course, to know someone his here based on auditory cues, but you wouldn't be able to target it. Most of the spell the Cheating One is using require seeing the target : no polymorph (This spell transforms a creature that you can see), no counterspell ("1 reaction, which you take when you see a creature within 60 feet of you casting a spell"), no Flesh to Stone ("You attempt to turn one creature that you can see within range").


So, the Cheating one is in his base. Does he has a plan or does he walk randomly hoping to stumble on Wizards to kill? Because he doesn't seem to be having any other mean of transportation than his feet, based on your casting routine. You could Teleport but that would use your 8th level slot.
 
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Except that Invisibility makes it impossible to see without a spell or a special sense. You could use passive perception, of course, to know someone his here based on auditory cues, but you wouldn't be able to target it. Most of the spell the Cheating One is using require seeing the target : no polymorph (This spell transforms a creature that you can see), no counterspell ("1 reaction, which you take when you see a creature within 60 feet of you casting a spell"), no Flesh to Stone ("You attempt to turn one creature that you can see within range").


So, the Cheating one is in his base. Does he has a plan or does he walk randomly hoping to stumble on Wizards to kill? Because he doesn't seem to be having any other mean of transportation than his feet, based on your casting routine. You could Teleport but that would use your 8th level slot.
Ok, do a build that can do it and, :ROFLMAO: :ROFLMAO: and not instantly dead.
Verbal components reveal yourself.
 

This is cute. "I've got a 1 minute duration ability that lets me avoid exhaustion from not resting for 8 hours".. Seems legit..🙄

It's actually not, outside of any "DM, pwease" cheat (I feel a contingency triggering again...).

Xanathar, which like all D&D books postulates a reasonable reader, states that: "Whenever you end a 24-hour period without finishing a long rest, you must succeed on a DC 10 Constitution saving throw or suffer one level of exhaustion." If one doesn't go to bed, because he has cast a spell to succeed on his saving throw, the next hour he'd also end a 24-hour period without finishing a long rest and need to remake the check, by RAW.
 

Ok, do a build that can do it and, :ROFLMAO: :ROFLMAO: and not instantly dead.
Verbal components reveal yourself.

I have already provided several builds. Which you claimed to defeat because the illegal build-of-the-day could see invisible. Detecting (through verbal components) doesn't mean that you can cast spell at it. You're still trying to make your FIRST legal build over 1,219 posts and counting.

As a training, how would you defeat the Contingent "Dimension Door 500 ft up in the air as soon as I am victim of an hostile action" [a build any Wizard can do with only 2 prepared spells: Feather Fall and Planeshift], or a build with Contingent Greater invisibility upon the same trigger (also, with only Planeshift as their other prepared spells]. If the wizard can act, he planeshifts away and the advantage of choosing your turf is lost. If you want specifics, consider no feats, INT 20 and Chronurgy. That's a very short prepared spell list (3 spells instead of 25) and a suboptimal build so if your build claims to have some semblance of chance against an optimized WIzard (who would be with a Simulacrum and so on...) he should be able to defeat this sub-par wizards easily.

Actually, the Assassin would be more apt going by himself defeat wizards than the sorcerer.
 
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