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D&D 5E 20th level Sorcerer vs the world

You can disagree all you like, but that is the history of that particular creature. It isn't a species, but rather a unique individual that wished for the physical form of an otter (or approximately that of an otter; I think he can still talk and use his forepaws as hands and whatnot).



You see the end of that line: "The creature is limited in the actions it can perform by the nature of its new form, AND it can't speak, cast spells, or take any action that requires hands or speech." The AND is adding another restriction to the Polymorph form. It means that you are BOTH limited by the nature of your new form AND that you can't speak or cast spells (or use your hands).

Here is that corresponding line from True Polymorph: "The creature is limited in the actions it can perform by the nature of its new form, and it can't speak, cast spells, or take any other action that requires hands or speech, unless its new form is capable of such actions." Notice how that part is missing from the Polymorph spell? Without that line, you are an otter with some extra (for an otter) hit points.

Do you know what that means? It means a Polymorphed-into-Traxigor character can't cast spells. A True Polymorphed-into-Traxigor character could. Is your Sorcerer casting True Polymorph? No? Too bad; you really otter've thought that one through.



You still don't know how D&D initiative works. If you declare a hostile action, initiative is rolled. That's it. It's not about what the target perceives, it's about your action declaration. If it helps you conceptualize it more clearly, think of things that remove surprise (the Alert feat, Foresight) as something like Spidey Sense. If a person isn't surprised (after your hostile action declaration), and if they win initiative then they can take an action, secure in the knowledge that some unseen entity was about to start some hostilities with them. Don't like that? Then stop pretending you are playing (or discussing the play of) 5e D&D.

As to the purported victories of your characters against anyone, they can't have won anything. None of the builds so far, to my knowledge, have been legal, so there was never anyone for the Wizards to fight. (Holy Boi: Two too many spells known; Sparky Boi: One too many spells known; Coffee Boi: One too few "clockwork" spells known at level 1, so one too many spells somewhere else).

As to the subtle spell on Planar Binding stuff, if it is possible to get the spell off subtly (presumably by Wish), then that still doesn't mean that the creature obeys your mental command without twisting it. They might not recognize your face, but they are likely to be hostile to whomever bound them, and so those orders are very likely to be . . . creatively interpreted.

Remember that "imperceptible" is not a term of art. It is a bit of flowery wording with no real weight in the game. The rules bit might be seen as "cannot be counterspelled" and other such things. Plus, spells with a material component aren't even imperceptible, as the Subtle Spell metamagic doesn't remove that. (At least, that's how we play it in my group. Things do what they say, not more and not less, without some rule-of-cool thrown in.)

"You can disagree all you like, but that is the history of that particular creature. It isn't a species, but rather a unique individual that wished for the physical form of an otter (or approximately that of an otter; I think he can still talk and use his forepaws as hands and whatnot)."

And? Polymorph turns you into a beasts with CR equal or lower your level, It doesn't care about be unique or not.
The Traxigor is a beast CR 12. It's a valid choice.

"You see the end of that line: "The creature is limited in the actions it can perform by the nature of its new form, AND it can't speak, cast spells, or take any action that requires hands or speech." The AND is adding another restriction to the Polymorph form. It means that you are BOTH limited by the nature of your new form AND that you can't speak or cast spells (or use your hands)."

You can't cast spells that requires hands or speech. Trabaxi has hands and can speech.
It's clear as water.

"You still don't know how D&D initiative works. If you declare a hostile action, initiative is rolled. That's it. It's not about what the target perceives, it's about your action declaration. If it helps you conceptualize it more clearly, think of things that remove surprise (the Alert feat, Foresight) as something like Spidey Sense. If a person isn't surprised (after your hostile action declaration), and if they win initiative then they can take an action, secure in the knowledge that some unseen entity was about to start some hostilities with them. Don't like that? Then stop pretending you are playing (or discussing the play of) 5e D&D."

I strongly disagree.
You are not involved in combat against someone that you can't see, detect or feel.
It's intuitive and easy.

Try your luck with your DM saying. I can't see anything, feel anything and I'm going to roll initive. He will laugh at you.


Let's imagine this hilarious scene:

Nothing happens for you and your DM:
Roll initiative.
You win.

Player metagamer: What I see?
DM: Nothing
Player metagamer: What I feel?
DM: Nothing
Player metagamer: is something threatening me?
DM: You don't know
Player metagame: I teleport to my demiplane, get a nuclear bomb and use to destroy that place.
DM: :oops: . You lose XP for Metagame.

:ROFLMAO::ROFLMAO::ROFLMAO::ROFLMAO::ROFLMAO::ROFLMAO::ROFLMAO:

For you? Is this how D&D 5e works? :ROFLMAO::ROFLMAO::ROFLMAO:


"s to the subtle spell on Planar Binding stuff, if it is possible to get the spell off subtly (presumably by Wish), then that still doesn't mean that the creature obeys your mental command without twisting it. They might not recognize your face, but they are likely to be hostile to whomever bound them, and so those orders are very likely to be . . . creatively interpreted."

By Wish or Standard Spell.

Are you ruling?
Hostile for what? a mental mensage :ROFLMAO:?
 

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Simulacrum doesn't allow for a saving throw, so no, she won't use LR to succeed a non-existent saving throw. And Shapechanger she is. Read her stat block. Spells in 5e use natural language. Shapechanger is any creature that can change shape, not limited to shapechanger in the stat block. Changelings PCs are immune to polymorph despite not having the shapechanger subtype in the PC race and their power being called "change appearance". You'll strongly disagree, but Keith Baker explicitely said so.

Please man?
Shapechangers list:
  • Quasit (Demons)
  • Yoghlol (Demons)
  • Imp (Devils)
  • Doppelganger
  • Jackalwere
  • All lycanthropes
  • Mimic
  • Green, Gray and Death Slaad
  • Succubus/Incubus
  • Vampire
  • Yuan-Ti Abomination and Malison


Shapechanger is a subtype (TAG), not a change shape abillity as metallic dragons.
Other Tag is Demon or Devils, if a spell affects only demons, It doesn't work against all Fiends.

TAGS
A monster might have one or more tags appended to
its type, in parentheses. For example, an ore has the
humanoid (ore) type. The parenthetical tags provide
additional categorization for certain creatures. The tags
have no rules of their own, but something in the game,
such as a magic item, might refer to them
. For instance,
a spear that is especially effective at fighting demons
would work against any monster that has the demon tag.



You have to explain everything to you, because you want to distort everything. We already know who Cheating One is.
 
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So basically, you're trying to tell that you know how Eberron works better than Keith Baker? :unsure::rolleyes::ROFLMAO: Sorry, Rajah, Overlords and PC Changelings (and Quori, I'd say) can automatically resist Polymorph by virtue of having no form. Unless of course the DM says so, has he always can (In my Eberron...) but you specifically neutralized any DM intervention.


PHB said:
The creature is limited in the actions it can perform by the nature of its new form, and it can't speak, cast spells or take any other action that requires hands or speech

You can't cast spells that requires hands or speech. Trabaxi has hands and can speech.
It's clear as water.

Are you by chance confusing Tabaxi and Traxigor ? Anyway, the spell is crystal clear. You can turn into any beast, get its stat block, except you have several limitations: you can perform actions limited by the nature of the new form, you can't speak, you can't cast spell and you can't take any other that action that require hands or speech. Are you claiming to know how a PHB spell works better than the PHB? And Jeremy Crawford?

Dragon Talk said:
Greg Tito: "So another question we get [a lot] is if you're transformed into, say, a primate - like you're transformed into a gorilla - could you then cast spells that require only, say, a somatic component? [...]"


Jeremy Crawford: "So the intent here is you simply can't cast spells. And that's actually why [...] the inability to cast spells is specifically called out. There is not meant in the polymorph spell to be some kind of workaround where if, well, you have hand-like appendages, you can now suddenly cast spells with somatic components."

So, no. Polymorphing into Traxigor doesn't let you cast spell, even if for some reason (Wish-related) Traxigor himself retained his spellcasting when he elected to assume the form of an otter.

You have to explain everything to you, because you want to distort everything.

That's rich...
 
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I don't care about her goals.
The Bastion will rule the world.

OK. So, let's say you cast Wish to replicate Planar Binding on her. Then, you made your presence known by issuing the mental order you mentionned in your previous post.

Turns out that she had succeeded on her saving throw, as she's wont to do. In order to rule the world, one need to be actually alive.

Let's accept the ludicrous case that she didn't roll initiative earlier because the DM was drunk and validated your version of initiative... She didn't act until you did by issuing the mental order... Now, she can use her Legendary Action (just after your own turn) then her own action. Can you explain how you can be sure you'll survive it reliably and find her the next day if your action involves retreating somehow?
 

OK. So, let's say you cast Wish to replicate Planar Binding on her. Then, you made your presence known by issuing the mental order you mentionned in your previous post.
No, she doesn't know nothing about the Bastion. She just follow the Bastion Mental Command.
 

Changelings are Shapechangers for the purposes of the several spells that call out such, as per both Keith Baker and Jeremy Crawford. They automatically succeed against hostile Polymorph spells.

It is actually more of a limitation than an advantage in a level 20 mage fight, as the wording of True Polymorph does not allow it to effect even willing Shapechangers, so strategies that involve True Polymorphing themself or their simulacrum into some high CR creature are not available to them.

Of course if their enemy is fixated on polymorphing people into chickens as the be-all-end-all of strategies then it is a tremendous advantage.
 

Changelings are Shapechangers for the purposes of the several spells that call out such, as per both Keith Baker and Jeremy Crawford. They automatically succeed against hostile Polymorph spells.

I couldn't agree more
JC tweet:
"In Eberron, changelings have the Shapechanger trait. That means a changeling is, indeed, a shapechanger. #DnD"

Yes, they are Shapechanger because It has Shapechanger trait as Werewolf, Doppalganger, Mimic, all with Shapechanger tag.
Shapechanger trait is not a magical transformation.

It doesn't happen with Metallic Dragons and SK and they also doesn't have Tag Shapechanger.
 

No, she doesn't know nothing about the Bastion. She just follow the Bastion Mental Command.

Except that she saved on the Planar Binding (95% chance) so your mental command isn't obeyed and she know that someone is sending mental messages. It's not like she can't perceive your mental command if you want her to act upon it...
 

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