Anubis the Doomseer
First Post
Would make more sense if they (Rogues) gained Hide in Plain Sight at high level. 

I would prefer if they had not given RANGERS of all classes Hide in Plain Sight, and left it as a special, cool prestige class ability of Shadowdancers.Anubis the Doomseer said:Would make more sense if they (Rogues) gained Hide in Plain Sight at high level.![]()
Ravellion said:Sleep: Casting time 1 full round. Affects 4 HD of creatures.
ForceUser said:I would prefer if they had not given RANGERS of all classes Hide in Plain Sight, and left it as a special, cool prestige class ability of Shadowdancers.
Wait a minute... is that "per 3 levels above 3rd" (where you can start casting it), or is it "per 3 levels", period? In the latter case, it would inflict a mighty 8d6 damage as a 2nd level spell cast by a 3rd level caster... now THAT's a powerful spell. Probably too powerful.Tharizdun said:--at last a good 2nd level damaging spell!!
Scorching Ray: lvl sor/wiz 2 --ranged touch att --close range
1 ray + 1 ray per 3 levels, max of 3 rays -- 4d6 damage fire per ray
Staffan said:
Wait a minute... is that "per 3 levels above 3rd" (where you can start casting it), or is it "per 3 levels", period? In the latter case, it would inflict a mighty 8d6 damage as a 2nd level spell cast by a 3rd level caster... now THAT's a powerful spell. Probably too powerful.