[3.5e D&D Greyhawk] The Sunless Citadel [OOC]

Beguiler fills the Rogue skills, and gives you two Arcane casters. Were you planning on multi-classing or staying pure, just curious? Never played with a Beguiler myself, but there may be some possibility to mix with Swashbuckler and then go Duelist. Dunno

How are you other guys coming? I received Warshrike's portrait today via email, but haven't heard from you other two today.

I imagine the backgrounds are going to be the hardest part for some people. I suggest one person just start and throw out a few ideas. For some reason I can think about it during the course of a day after finishing up my Char sheet and picture, and then crank one out in 30-40 minutes. My advice if it's hard is to start simple and maybe the ideas will just flow once you start bouncing them off each other.

As far as place names and such, don't worry about them, you can keep it generic and I can help provide those if necessary. The world of Greyhawk is only for flavor. If you have access to the Living Greyhawk Gazetteer it may help spark some ideas if you look up the regions from the map I provided in the IC Thread.

Need some ideas? 2 can be childhood friends. A couple could have met in a hamlet tavern after defending some local maid's honor. One could be taking another under his wing to go adventuring together as to prevent him from turning to a life of crime.
 

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The backstory isn't much of a problem - I should have something to post soon, though I'll still need to make it match with everyone else's - but I was kind of stuck trying to find a picture. Am I just supposed to search the web for "gnome" or "illusionist" and see what comes up?

This was the best I found with google. It's not my character, exactly, but there aren't all that many pictures of gnomes out there.
 

You really only need a head shot. I have many from my portrait collection from NeverWinter Nights. I got Gruffle's and it's black and white. I actually don't really need more than the head itself. For the token that's about all I use anyway.
 



Errandir, if you email me I can send you back some head shots from my portrait collection if you want. But cropping the image you first linked down to head and shoulders will make him more generic and less bardic. Up to you.

Also, is everyone satisfied with this party make-up?

Favored Soul - Healer/Diplomat
Barbarian - Tank
Illusionist - Arcane caster
Beguiler - Traps/Arcane Caster
 


Example5.jpg

Brunhilde.
 

dwarf_assassin.jpg


Code:
 Name: Krindorf Duzmar
Class: Rogue
Race: Dwarf
Size: Medium
Gender: Male
Alignment: Neutral 
Deity: Gundar 

Str: 14 +2 (6p.)     Level: 1        XP: 0
Dex: 16 +3 (10p.)     BAB: +0         HP: 9 (1d6+3)
Con: 16 +3 (6p.)     Grapple: +2     Dmg Red: 0
Int: 12 +1 (4p.)     Speed: 20'      Spell Res: 0
Wis: 10 +0 (2p.)     Init: +3      Spell Save: +2
Cha: 08 -1 (2p.)     ACP: -3         Spell Fail: 0%

                        Base  Armor Shld   Dex  Size   Nat  Misc  Total
[B]Armor:  [/B]        10    +3    +0    +3    +0    +0    +0    16
Touch: 13              Flatfooted: 13

[B]Saves[/B]                      Base   Mod  Misc  Total
Fort:                      0     +3          +3
Ref:                       2     +3          +5
Will:                      0     +0          +0

[B]Weapon [/B]             Attack   Damage     Critical
Short sword 		     +2     1d6+2      19-20x2
Shortbow                         +3     1d6           20x3

[B]Languages:[/B] Dwarven, Common, Orc, Gnome.

[B]Abilities: [/B]
[U]Rouge:[/U] Trapfinding, Sneak attack +1d6, Armor proficiencey (Light ), weapon proficiencey (simple, )
[U]Dwarf:[/U] Darkvision, +2 apprise checks related to stones and metal, Stonecunning(+2 search for stonework), Weapon familiarity, Stability, +2 saving throws against poison and spells, +1 attack against orcs an goblinoids, +2 cratf related to stone, +4 dodge AC bonus vs giants
Endurance: You gain a +4 bonus on the following checks and saves: Swim checks made to resist nonlethal damage, Constitution checks made to continue running, Constitution checks made to avoid nonlethal damage from a forced march, Constitution checks made to hold your breath, Constitution checks made to avoid nonlethal damage from starvation or thirst, Fortitude saves made to avoid nonlethal damage from hot or cold environments, and Fortitude saves made to resist damage from suffocation. Also, you may sleep in light or medium armor without becoming fatigued.

[B]Feats:[/B] Endurance

[B]Skill [/B]Points: 36       Max Ranks: 4/2
Skills                   Ranks  Mod  Misc  Total
Open locks                4    +3          +7
Sleith of hand            4    +3          +7
Disable device            4    +1          +5
Hide                         4    +3          +7
Move silently             4    +3          +7
Search                     4    +1          +5
Spot                        4    +0          +4
Listen                       4    +0          +4
Bluff                         4    -1          +3



[B]Equipment: [/B]              Cost  Weight
Studded leather armor    15gp  20lb 
Short sword              10gp   3lb
Shortbow                  30gp  2lb
Flint and steel           1gp    -
Backpack                  2gp   2lb 
Sack x4                   4sp   2lb        
Bedroll                   1sp   5lb   
Arrows (40)               2gp   6lb
Ration, Trail(1 day)      5sp    1lb   
Travelers Outfit             
Thieves Tools             30gp   1lb           
Average lock              40gp   1lb
Potion of cure light wounds 50gp 0lb
                 
Money: 18gp 
                         Weith: 43lb

                       Lgt   Med   Hvy  Lift  Push 650
Max Weight:           1-43  44-86 87-130 260


Age: 65
Height: 4'3"  
Weight: 165lbs
Eyes: Blue
Hair: Blond
Skin: withe
Appearance: Krindorf is a pleasant view, even for no dwarfs, but all fall a part when he opens his mouth. The tipical muttering dwarf, mostly drunk and with the worst humor sense comes to light. Krindorf is an average dwarf, with lots of hair, but he keeps in shape. His Blond hair is strange among his people.

Background:
Krindorf life was as it is now, hard. Despite his father wishes to turn him a good warrior, Krindorf haven't the discipline needed for such profession. He misses the practices and the combat sesions, and when his angry teacher was coming to get him, he escaped in the sadows. When he became old enough, he leaves his home, in search for something best to do with his time. And that came to be robery. He joined a bandit gang for some moths, but quickly he saw he was a far more capable than the scum he was living with. So he departed again, searching for new, more chalenging aventures, and of course, for filling his pockets.
 
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@VV;
We have decided to use Myth-Weavers for Character sheets. Do you mind transferring everything to there please? Thanks. Also the Feat Weapon Finesse requires BAB of +1 before you can take it, so a Rogue is not eligible at 1st level.

@All;
I updated the the Rogue Galley initial post to include format. The link is on the 1st post of this thread. But basically it is what VV did:
Picture:
Link to Sheet:
Appearance/Background:

Go ahead an put your drafts there. You can edit the post as much as you need to so only one post per person please.
 

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