In my opinion, regarding Essentials
While there are some changes that I like (e.g, Thief's weapon proficiencies and some racial abilities:
a. the decision was wrong to release the Heroes of the [x] books like they did. Too much duplicated material between the books. The space taken up by duplicate material could have been put to better use.
b.. Overall, I dislike several of the Essential classes. For example, I don't like that Raise Dead is built into the Warpriest
c. Despite thinking CAGI needed a change, I don't like the change that was made.
d. Still doesn't fix most of my issues with 4e.
With 3e, as someone mentioned, I get a flexible core system that does what I want. Furthermore, between Unearthed Arcana and several third party products, I can easily tweak the game to do what I want. I can even draw from Pathfinder the few things I do like it about it.
While there are some changes that I like (e.g, Thief's weapon proficiencies and some racial abilities:
a. the decision was wrong to release the Heroes of the [x] books like they did. Too much duplicated material between the books. The space taken up by duplicate material could have been put to better use.
b.. Overall, I dislike several of the Essential classes. For example, I don't like that Raise Dead is built into the Warpriest
c. Despite thinking CAGI needed a change, I don't like the change that was made.
d. Still doesn't fix most of my issues with 4e.
With 3e, as someone mentioned, I get a flexible core system that does what I want. Furthermore, between Unearthed Arcana and several third party products, I can easily tweak the game to do what I want. I can even draw from Pathfinder the few things I do like it about it.
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