JoeGKushner said:
Yes and if they ever do, perhaps they can add the True 20 Companion and Monster books?
Well Blue Rose has a monster section. What exactly is the purpose of bringing up the companion? Is D&D only a complete game with PHB II & DMG II? Why is Blue Rose incomplete without the companion?
JoeGKushner said:
So there's no weapons book or other books that are of vast utility? I mean, back in the day you could've just played with the PHB as they put a few monsters at the back of it or hey, if you're not using monsters or magic, you can still just use the PHB.
OK, once again...what? There's feats, and new spells and etc. in the completes that would be of vast utility, the question is do I need them all to have a complete playable game? There are weapons in the nWoD core...but there's a book called armory that goes into more depth and gives more options(kinda like the arms and equipment guide for 3.5)...how does this make the game unplayable without it? Is D&D unplayable without the arms and equipment guide?
And there were no rules for advancement in the PHB...see that's something that's necessary.
JoeGKushner said:
Fast is not the same thing as done. I too own BESM 3e and it's not that complete, especially in terms of easily making the book fit your own campaign. For all it's flaws (and here's here Psion always manages to score points when I look at D&D as point based), D&D has a standard power level assumption that makes using things that are balanced fairly easy for many levels unlike BESM or Hero where things have to be heavily customized once you set your power level.
It's not complete, because it's a point-buy...generic system and you have to set the power level? Yet it gives all the tools you need to do this? This makes no sense, you're arguing it's not complete because it's a different type of game than D&D. This has nothing to do with having a one book core for D&D. It seems like some type of commentary on universal point-buy systems...maybe?
And D&D is not a point-buy system, it's a hybrid class-based and point-based...It also isn't universal. In other words their apples and oranges.
JoeGKushner said:
Ah, but what you consider superfluous, others would not so yeah, it IS true. Almost all game systems have a seperate equipment book and a seperate monster book. Just because they're not labeled core, don't get fooled.
Like...Angel rpg....No
Like...Witchcraft...No
Like...Scion...No
Like...Unknown Armies...No
Like...BESM...No
Like...Stormbringer 5th ed....No
Like...Call of Cthulhu...No
Like...Kult...No
Like...Seventh Seal...No
Like...Qin:The Warring States...No
Do I really need to keep going?
I think it's better to say some books have seperate equipment books and seperate monster books.
JoeGKushner said:
Yeah, but if you read several other threads, you'll come across the dread 'opinion varies' bit as many people want saythe PrCs in the PHB or want more rules on designing game mecahnics at the get go. Deciding what is 'fluff' or 'waste' is basicaly an every man is an island arguement.
If something is optional it doesn't have to, (maybe even shouldn't be), in the core rulebook.
JoeGKushner said:
If you're missing my point, you're either doing so intentially or disagree with me on a fundamental level.
No your point seems to be...one book games can't be complete because they make supplements for them and they try to sell them to you...yet D&D does the same thing and has 3 books for a core...so no I don't get your point.