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I don't think they walked off with it wholesale -- Monte and Mike have too much pride and class for that, for starters -- but they're certainly aware of it (it's not a new or unknown game by any means).

But C&C works exquisitely with OD&D through 3E -- to the point that I convert in my head when running a 3E module, and I'm told some people have done it for 4E. If you're going to create a universal D&D edition, it almost inevitably would have to have a lot of similarities to C&C. (And, if you want to get some joy before 5E comes out, I definitely recommend it to groups, especially those raised on 1E, like I was.)
 

(Sorry, double post.)

C&C does use a 3E-style BAB progression, though, so the "monsters at all levels" thing that was talked about at the expo is not in C&C -- which is unfortunate, since it sounds like a great idea that could/should be incorporated into the next edition of C&C.
 
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I haven't played C&C, but I suspect that any resemblance will be purely coincidental. Partially this is because Mike and Monte wouldn't (as Whizbang said) just copy it. However, I suspect that even if they wanted to use C&C materials legally via the OGL, they wouldn't be able to, since the question of how "open" 5E will be is still up in the air.
 

C&C does use a 3E-style BAB progression, though, so the "monsters at all levels" thing that was talked about at the expo is not in C&C -- which is unfortunate, since it sounds like a great idea that could/should be incorporated into the next edition of C&C.
I don't really agree with that. Increasing attack bonuses don't make monsters irrelevant outside their level band. Monster defense values that keep pace with the increasing attack bonuses do. Ditto monster attack bonuses vs player defense values. As C&C tends to use an AD&D-style range of armor class values on monsters, which rarely goes above 20 (or below AC 0 in AD&D), the increasing attack bonus doesn't mean much aside from the high-level fighter probably won't ever miss except on a '1'.

I haven't played C&C, but I suspect that any resemblance will be purely coincidental. Partially this is because Mike and Monte wouldn't (as Whizbang said) just copy it. However, I suspect that even if they wanted to use C&C materials legally via the OGL, they wouldn't be able to, since the question of how "open" 5E will be is still up in the air.
But mechanics can't be copyrighted. They can lift stuff wholesale from C&C (the saving throws sound like they were, at least) as long as they package it up differently.
 
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Well, with the 'using the ability scores for most everything' that we're hearing from the last seminar, it sure sounds like they took a lot of inspiration from Castles & Crusades which makes me wonder why I should buy D&DN when I already have C&C?
 

Well, with the 'using the ability scores for most everything' that we're hearing from the last seminar, it sure sounds like they took a lot of inspiration from Castles & Crusades which makes me wonder why I should buy D&DN when I already have C&C?
Presumably for whatever 3e/4e ideas make it into D&DN, like increased character customization options, tactical combat, etc. C&C is aimed very squarely at being a 1e AD&D clone that happens to have some d20 mechanics.
 

Well, with the 'using the ability scores for most everything' that we're hearing from the last seminar, it sure sounds like they took a lot of inspiration from Castles & Crusades which makes me wonder why I should buy D&DN when I already have C&C?
The same reason that most C&C players have books from a variety of editions -- to use with C&C, especially since 5E may well be especially compatible with it.
 


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