36,000 USD a month for playing DnD


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I don't know... I couldn't get into Wheaton's Titansgrave. Then I heard about Critical Role, gave it a try but I couldn't get into it either. I concluded that this type of entertainment "wasn't for me", despite me being a gamer etc. But then I saw Chris Perkin running ravenloft and well, I'm hooked. I'm not sure why since the production value and quality of the players is arguably lower... but I've kept watching.

My first contact with this kind of entertainment was PAX' adventures of "Acquisitions Inc". And for a long time their annuals were the only thing i've watched as far as RP-ing goes. Only in the last 12-13 months i started scouring the net for similar shows on the net and i stumbled on Critical Role by chance more or less. It took some time for it to grow on me (the DM's style is quite different then Chris Perkin's), but after 3-4 sessions i grew to love how some of the player RP their characters and .... so there....... that's how igot "hooked" :D

Looking forward to more of these in the future, the more the merrier i say, and greater the chance for everyone to find their niche.
 

I don't know... I couldn't get into < snip> . . .
But then I saw Chris Perkin running ravenloft and well, I'm hooked. I'm not sure why since the production value and quality of the players is arguably lower... but I've kept watching.

Chris Perkins is a very entertaining DM. Perhaps that's the reason.
 

I'm glad that people can make money doing these kinds of things. When robots replace all the workers we'll only have entertainment jobs left (until robots figure that part out!).

I've tried a few of the video and podcast games so far and the ones I've gone past the first couple of episodes are the Acquisitions Incorporated podcasts (and PAX shows), Critical Role, Board With Life D&D podcasts, and The Adventure Zone podcast.

I am watching Dice Camera Action because I want to get ideas for how to run CoS at my table. After a rough couple of shows I think they've hit their stride in episode 3.

I'm able to get more audio podcasts in because I can listen to them while driving or exercising. It gets hard for me to sit in front of a screen long enough to get a 2 to 4 hour show in.
 

I still don't understand this at all... Basically people are recording their D&D sessions and others are paying to watch it? Like, that's a thing?
 

I've looked for months and have watched so many recorded sessions of 5E games but for my money there isn't one that comes close to being as good as Fistful of Dice's Matt click's "Provokers" campaign. Highly, highly recommended if you enjoy immersive roleplay over a more casual beer and pretzels game.

All comes down to personal taste and I love a good casual game at home, but these guys take their rp seriously without becoming in the least bit precious about it. I listen to it as I would a book on tape and it's fantastic. Matt Click is a top notch DM, in my opinion.

They've also developed a small production entity called Absolute Tabletop which produces supplements born out of their homebrew worlds. I've purchased a few and have enjoyed them immensely.

Sound slike I'm shilling for them but I assure you that I'm not. Just really happy that I've found a group who plays the way I WISH my group played and I've learned a great deal watching their sessions.

Enjoy.
 

I still don't understand this at all... Basically people are recording their D&D sessions and others are paying to watch it? Like, that's a thing?

Add me to that list of "don't understand this" thing. I'd rather be playing than watching others play. I'd rather read an RPG book than this, or a piece of fiction based on an RPG before watching a session like what they presented. I started it, and then skipped through the entire thing in around 2 minutes.

Not my thing, but apparently some people love it. Several thousand...maybe I should start recording RPG sessions. I play some of my RPG groups with kids around 7-12 years of age, maybe that would be the catch to get everyone watching my gaming sessions?
 

Add me to that list of "don't understand this" thing. I'd rather be playing than watching others play. I'd rather read an RPG book than this, or a piece of fiction based on an RPG before watching a session like what they presented. I started it, and then skipped through the entire thing in around 2 minutes.

Not my thing, but apparently some people love it. Several thousand...maybe I should start recording RPG sessions. I play some of my RPG groups with kids around 7-12 years of age, maybe that would be the catch to get everyone watching my gaming sessions?

Well it depends on what you are doing right? You can't play d&d while doing the dishes. But you *can* watch/listen to a game. Better than a lame sitcom.
 

I guess part of what I don't understand is: what is keeping anyone from doing this?

I mean, we have a good group, we're funny - to us, anyway - and we have some pretty awesome gaming fun times. Sure it's a pain to set up a recording device and edit stuff but ...how is this a thing? :) Or maybe what I'm really asking is: how can I get paid money to do that thing I love to do??! :)

I haven't even tried yet to figure out what this even is (videos? podcasts?) but I'm guessing the "catch" is that these are decent production values and everyone has an angle - like the "serious RP" or "totally hilarious" or whatever? I do see the inherent worth of mixing game tables' gene pools: if I hear/saw a group doing something cool that might give me ideas, and so forth. Is that the main draw? Or just entertainment?
 

I guess part of what I don't understand is: what is keeping anyone from doing this?

I mean, we have a good group, we're funny - to us, anyway - and we have some pretty awesome gaming fun times. Sure it's a pain to set up a recording device and edit stuff but ...how is this a thing? :) Or maybe what I'm really asking is: how can I get paid money to do that thing I love to do??! :)

I haven't even tried yet to figure out what this even is (videos? podcasts?) but I'm guessing the "catch" is that these are decent production values and everyone has an angle - like the "serious RP" or "totally hilarious" or whatever? I do see the inherent worth of mixing game tables' gene pools: if I hear/saw a group doing something cool that might give me ideas, and so forth. Is that the main draw? Or just entertainment?


Good production values certainly help if you want to attract an audience outside of the hardcore TRPG niche. It also helps to recognize that you're selling your table as entertainment, so running a "typical" session of D&D with in-jokes, side conversations, lapses in play, and all the usual shenanigans probably isn't enough to draw a lot of interest.

The most successful 'casts feature recognizable, established personalities. Even if your group is incredibly charismatic, you'll need to consistently release your product while continually engaging your viewers/listeners through all avenues of social media to grow and establish an audience.

Finally, forget about making any profits. Between hosting and equipment, be prepared to lose money. For the groups that do stay in the black, it's usually only a pittance, nothing to count on as a reliable living income.
 

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