The Shaman
First Post
Tumble is silent on moving from a higher position to a lower position in making the move - one can interpret that to mean that there is no difference since it's not explicitly spelled out but one could make a credible case for a Jump check or increasing the DC of the Tumble check, given that there is a "degree of difficulty" represented by the change in elevation from table to floor.Patryn of Elvenshae said:There's no difference on the Tumble checks to move off the table, on to the floor, and around your opponent. I just provided additional options. It's otherwise stock Tumble skill.
Your DC 10 assumes that waist-high can be expanded to 4' - in fact when I ran this particular obstacle I made it DC 12 to reflect the height (and I specifically made the wall a bit higher to offer a slightly greater challenge).Patryn of Elvenshae said:Accordingly, my interpretation gives you an easier chance to jump the wall - DC 10 vs. 16+ - but takes into account the way you wanted your character to move.
Since I said that his goal was to flank the opponent, an ally was assumed. The move was off the table to flank - no mention of moving through an ally's position was mentioned in describing the difficulty.Patryn of Elvenshae said:EDIT: Moreover, you did not provide enough information in your initial setups to determine where, exactly, everything was placed. For instance, there could be an ally directly in line with your character, the edge of the table, and your opponent, meaning that a tumble directly through the opponent would land you in flanking position.
Additionally, "Flanking position" is a meaningless term unless you've got an ally to flank with.
Now you're picking the flyshit out of the pepper, Patryn of Elvenshae