I don't DM but as a player I believe that there has to be a certain level of trust between DMs and players.
I do not like playing with a DM who says core only no exceptions or a DM who allows everything in without looking at it.
Dms need to have the power to say what fits into their world. I have no problem playing in a game where a DM says there are no wizards just sorcerers or there are no monks, elves, whatever.
I have been lucky with some of my DMs they are good at working with the players to make a character that fits. For example in a 3.0 game the DM allowed me to swap out the sorcerer skill list with the empath spell list it fit what my character was about much better.
I am not sure where this DM Vs Player mentality has come from. But it is bad and I think it kills creativity you don't have to use all the options to make the game fun. Nor do you need to not allow any to keep control.
I do not like playing with a DM who says core only no exceptions or a DM who allows everything in without looking at it.
Dms need to have the power to say what fits into their world. I have no problem playing in a game where a DM says there are no wizards just sorcerers or there are no monks, elves, whatever.
I have been lucky with some of my DMs they are good at working with the players to make a character that fits. For example in a 3.0 game the DM allowed me to swap out the sorcerer skill list with the empath spell list it fit what my character was about much better.
I am not sure where this DM Vs Player mentality has come from. But it is bad and I think it kills creativity you don't have to use all the options to make the game fun. Nor do you need to not allow any to keep control.