D&D 3E/3.5 3e-isms to avoid in KOTS?

Oldtimer said:
Logan posted that, while readied actions are reactions (and not interrupts), they can in fact occur in the middle of movement. His example was someone entering though a door, being shot by a readied magic missile, and then completing his movement.

Here is a link to Logan's post.

Ah. Yes, that's the exact correction I was going to make--the fact that readied actions can occur in the middle of movement, even though normally the triggering action must be completed before a reaction occurs.
 

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@Harr you are right, the only limit on OA is once per creatures turn. An example is:
1. A guy in your threatened area on your turn makes a ranged attack against you (what? He is a stupid artilleryman!)
2. On the next creatures turn, an ally of artilleryman, uses 'feather me yon oaf' to give the artilleryman another ranged attack on the allies turn. You get another OA, against the same creature, because his two (OA provoking) attacks happened on different turns. Note: we are talking turns not rounds...

At least that is how I read it:)
 

Mouseferatu said:
Ah. Yes, that's the exact correction I was going to make--the fact that readied actions can occur in the middle of movement, even though normally the triggering action must be completed before a reaction occurs.
I don't suppose you can clarify whether this is true only for readied actions, or for immediate reactions? Or to put it another way (I think), are readied actions still considered immediate reactions?
 

Torchlyte said:
I guarantee that I will say "take a reflex save" at least once. Try to avoid that, I suppose.



'kay.

I say it in real life all the time. Along with "failed my Spot check".

Does this mean I'll need to learn a whole new set of nerdisms?
 

Mouseferatu said:
I know other people have already implied this, but it's worth stating again, because it's tripped up my own group more than once.

Standing up from prone does not provoke opportunity attacks.
That was something that had to be learned from switching from 3.0 to 3.5, and can now be forgotten again. I think it was one of the major reasons why Trip might have been "broken", compared to the other combat maneuvers. (Disarm? Drawing a weapon does not provoke. Bullrush? No penalties for not moving, and a 5 ft step will probably get you close to your enemy. Grapple is only broken if you're large or worse. Sunder? Hey, you're just destroy your own loot!)
 

Lizard said:
I say it in real life all the time. Along with "failed my Spot check".

Does this mean I'll need to learn a whole new set of nerdisms?
Well, you can still use them, revealing yourself to be an "old-school" nerd, proving your vast experience to everyone!
 


the Jester said:
A shift is a move action. This means you can do it twice in a round.
This bears repeating, not so much for doing it twice, but because it's (effectively) a minor action in 3e.

Also, kobolds are Shifty -- they can shift as a minor action, once per round. This is a lot nastier than it sounds. Move out of threatened range as a minor action, throw something, then haul ass outta there.
 


theredrobedwizard said:
You can't take more than one opportunity attack during against any one monster per round, nor can you take more than one opportunity attack during any one monster's turn (even against other monsters, against whom you've made no opportunity attacks this round).
You can't take more than one OA per turn. You can take multiple OAs per round. If monsters A and B both somehow provoke on a given turn, you can OA either one of them (but not both) regardless of whether you've OA'd them previously in the round.

At least that's my reading.
 

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