D&D 4E 4e and anime


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Leontodon said:
I want to see an optional "Berserk" Gatsu class, giving you the ability to handle the annual output of an ironmine and call it sword. :D

That would make a great setting. :)

Amazon shipped Vol. 20 to me today! w00t!
 

Simia Saturnalia said:
And I'm fairly sure Elric is intended under the 'satirical interpretation' clause of polar opposite.
Not to beat this to death, but:

Being an opposite vis-a-vis Elric vs Conan isn't a "satirical interpretation" because it doesn't directly reference the original. About the only way in which Elric references Conan is in having white as opposed to black hair. But so do Saruman and Gandalf.
 

Mallus said:
The heavy-hitters of the Western canon have had little influence in the D&D campaigns I've witnessed. Ditto for the game materials I've read. If there's a Homer that's relevant to the game as I've played it, it's Simpson, not the author of the Iliad.
That's interesting. My campaigns have always had heavy influences from Ovid, Shakespeare, the Eddas (down to lifting a section from them that became a campaign-driving riddle-poem in my last campaign), and a large chunk of Gothic/Orientalist fiction, to cite a few important inspirations for me. The Simpsons has been a part of the discussion when we're breaking over beer and pizza, not during the game. YMMV, I guess.
 

What I'm wondering is how come the MUs are never considered in these discussions.

Really, looking at what a mid to high level wizard can do, that DEFINES "over the top" action in so many ways.

So why do the sword-wielders remain "heroic" yet the other half gets to be "SUPERheroic"
 


Actually, I think that's the anime setting for CoC d20. (All those tentacles...)

It is definitely true that high-level magic in D&D is much closer to superhero levels than "mythic hero" levels, and that getting classic S&S/fantasy flavor actually requires (and always has required) tweaking the system. My question is if D&D actively embraces more anime tropes than at present, how can it reasonably compete with the self-declared anime games out there?
 

ruleslawyer said:
My campaigns have always had heavy influences from Ovid, Shakespeare, the Eddas (down to lifting a section from them that became a campaign-driving riddle-poem in my last campaign), and a large chunk of Gothic/Orientalist fiction, to cite a few important inspirations for me.
Sounds great, but it also sounds that sounds pretty far from the norm, a little like SepulchraveII's wonderful Tales of Wyre story hour. Personally, I can't make D&D support anything quite so weighty.

The Simpsons has been a part of the discussion when we're breaking over beer and pizza, not during the game. YMMV, I guess.
Homer Simpson bears more than a slight resemblance to your standard D&D adventurer: he's impetuous, prone to drinking and violence, and lucky as all get out.
 
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