Jeff Wilder
First Post
Am I wrong to think that one of the advantages to using a battlemat at all is to more accurately represent spatial relationships? Whatever the other weaknesses of hexes and 1-2-1 squares (and I'm not claiming either is perfect), when a mini shows as further away on the battlemat, it's further away.
Man, I thought the grid intruded in 3.5, but the advice I'm reading here is pretty much tantamount to "don't believe what your eyes tell you about the relative distances between the fighter, the rogue, and the dragon; always go to the grid and judge by that."
Seriously, a tactical RPG that relies on the players deliberately training themselves to do that ... it's just bizarre. I honestly don't get how it can not bother people.
Man, I thought the grid intruded in 3.5, but the advice I'm reading here is pretty much tantamount to "don't believe what your eyes tell you about the relative distances between the fighter, the rogue, and the dragon; always go to the grid and judge by that."
Seriously, a tactical RPG that relies on the players deliberately training themselves to do that ... it's just bizarre. I honestly don't get how it can not bother people.