shilsen
Adventurer
apoptosis said:This I think is kind of a problem in my opinion. Different game systems should affect the DM-player relationship as they should have different ways/means/levels of dispersing narrative control.
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A system that says I get no XP for any challenges that are not related to my characters goals shapes the DM-Player relationship very differently then if i get XP for anything I kill.
If a system says that when I get in involved in the conflict I determine what happens when I when and the DM determines what happens when I lose, creates a much different DM-Player relationship than a system that encodes the effects of winning/losing within the ruleset.
I think we're using different definitions for both the DM-player relationship and what affecting it means. For me, personally, the DM-player relationship has much less to do with issues such as narrative control and the use (or disuse) of fiat, and much more to do with interpersonal issues. I game in what Mallus (both a DM and player of mine) called a high-trust environment, and that fact isn't changed by whatever system we use.
Reynard said:See, this is the kind of comment that makes me assume you don't actually read, protestations to the contrary notwithstanding. because if you had, you would see that I have discussed the issue with people that vehemtnly, but eloquently, disagreed with me and even been swayed by them. i know, I know.
I did read the pages quite fast and so may have missed or misread some things, but it seemed to me that generally your discussion of the opposing positions (which was certainly a lot more civil than many I've seen, esp. on the 4e forum) hadn't really led to any major change in your original position. That said, my choice of the words "you're not paying attention to them" was very poor for what I intended to convey, namely that I didn't think you were being persuaded by people making more detailed and better arguments than me. Sorry about that.
Intelligent discourse actually having an impact on one's opinions on the internet? Heresy! But there you go.

I know it is more fun to assume that every opinion is a statement of objective fact and that it is more fun to assume people that hold a different position than you are trolls and worse. But if you want to hold on to those illusions for your personal amusement, leave me out of it.
Actually, one of the main reasons I generally don't get excited about any of the opinions I see expressed at ENWorld is because I figure that every gamer has very different tastes and that as long as their opinions work for them and let them have a good time with the game, they're doing fine. I don't think I ever had the illusion that people should share my opinions or are wrong simply because they don't do so.