Devyn said:
I'm just really stunned at the depth of the changes WotC has brought in, and hope that everyone else can see them as well.
Well, yeah. The changes are obvious, and out in the open: new core books every year. Like I said above, that's wonderful for both WotC, Inc. and for consumers.
For WotC, it's more $, more reliably. Instead of spending A, B, C, X, Y, and Z each year to develop and publish six books of new feats, classes, and rules, they can spend only A, B, and C--and sell just as many total units, and likely a whole lot more. That's great!
For consumers, it's more concise, better-balanced rules, presented in a better format (and without filler material to pad the page count). I'd much rather buy the new three core books every year than hunt and peck half-a-dozen splat books (each costing as much as a new core book). You can count on other players have the new Core books in a way that you simply can't count on other players having a particular splat book. Heck, I know some players that don't know of the existence of divine and reserve feats, or immediate actions. Those are terrific additions to the game, and improve the fundamentals of D&D. Putting that kind of stuff in annual core books is just
better for the game.
I guess I don't see what the problem is. I mean, c'mon: $25/year (for players) or $75/year (for DMs) to support a fun hobby is cheap, cheap, cheap.
-z