From everything we have seen, YES, each PC will have 4 Core defenses: AC, FORT, REF, WILL. It appears that AC remains the defense against physically being hit and REF remains the defense for avoiding reactionary events such as AoE spells, breath weapons, etc.Dr. Strangemonkey said:Also, has it been confirmed that 4th ed will have both AC and Reflex saves?
Dr. Strangemonkey said:In SWSaga, initiative is a trained skill.
This could easilly be something they don't keep for fourth ed, but we haven't heard anything to the contrary, as far as I know, and that might be something you want to prepare your players for.
Remathilis said:My take: A Spined Devil has keen eyesight. When using Perception for the Spot Action (any check based on seeing something) it rolls 1d20+10. For all other uses of perception (listening, sense motive, seaching, etc) it rolls 1d20+5. The +5 extra bonus is a racial bonus, if you will.
Yes.Dr. Strangemonkey said:Also, has it been confirmed that 4th ed will have both AC and Reflex saves?
What in the Spined Devil stats lead you to that assumption? If you remove +3 from the Spined Devil modifiers, you'll find that 10 is still the base.theredrobedwizard said:The Spine Devil is a 6th level monster, and as such gets +3 to all defenses, skill checks, attack rolls, and damage (if I remember correctly). The attributes listed on the previewish characters are based on the assumption that 8 is the base (and thus, at a 0 penalty), and it scales as it does now.
Oldtimer said:What in the Spined Devil stats lead you to that assumption? If you remove +3 from the Spined Devil modifiers, you'll find that 10 is still the base.