D&D 3.x 4E Ruined My Love For 3.5

After playing a few sessions of 4E (using DNDE characters and PHB Lite) I have zero desire to play 3.5, and the thought of DMing 3.5 gives me a headache.
 

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Oh man, yes. I am itching to start a campaign, and I don't see how I could go back to 3.5.

What's sad though is that for one group I'm playing with, I really can't introduce them. One's a 2e veteran (who's unfamiliar with 3rd), one's a newbie, and the other two are familiar with 3e but have played off and on for years and years. The group as a whole are very rules light, so I can't see myself muddying the water again.

(That, and 4e doesn't facilitate the party as much either).

Fortunately, the group knew that our current campaign would only last a few months.
 


Yes. After DMing two 4e games, I am most definitely never DMing 3.5 ever again. I want to play a 4e character really bad, but my group sucks like that x.x
 

Nope.

I played a demo of 4E at the NY Comicon last weekend.

In the following days, I happily played a 1st level 3.5 Wizard and DMed a 3.5 session involving a large climactic combat with multiple spellcasters on both sides. Probably had more fun as a result of knowing how lucky I was not to be playing 4E. :)
 

Orange Juice Can Syndrome, at least that's what I call it.

There's a part of your brain that tells you how long things should take. It starts blaring klaxons if something is going to slow. It also resets itself when exposed to a faster way to do the same task.

A good metaphor is an orange juice can. Back in the day, orange juice came in cans much like soup. You'd get out a can opener, open the top in the morning, and that was your orange juice for the day.

Someone got the wise idea of putting it in a paper carton. Now, instead you open up one end, press the sides and squeeze in to make a nice little spout. Then, someone put a hole on the side with a screw-on lid. To break the seal, you just unscrew, peel the foil, and pour. But sometimes that foil can be tricky, so they replaced it with a plastic ring. Hook your finger in, pull it off, and that's it.

Now that we've been using the plastic rings for a while, it's inconceivable to go back to the cans. Even the foil is annoying. Same thing with 3.5. It was a good idea, a great innovation, but now that our brain has been exposed to an improvement, some part of it rejects the old way.
 

Definitely. I just played a demo that a friend through together using statblocks from minis and such, and now my regular 3.5 game has seemed pretty sloggy. We're on the 3rd module in the umm, something about Worms adventure path, and I can't see us going all the way through, because I think the DM feels the same way. I may run Keep on the Shadowfell and its minions while he retools the adventure path for 4e.
 


davethegame said:
Every time I move diagonally in 3.5, I cry a little inside.
Are you a bishop or a queen? ;)

I'm with Wormwood on this one: my fling with 3E lost its charm long before 4E sashayed onto the scene. (I have yet to play 4E; based on reports thus far, I suspect it will be a fine game, but probably not a replacement for my current D&D system-of-choice.)
 

Zaruthustran said:
After playing a few sessions of 4E (using DNDE characters and PHB Lite) I have zero desire to play 3.5, and the thought of DMing 3.5 gives me a headache.
This.

Somehow, someway, we're going to convert my 4th-level game over to 4e. I just DM'ed my first battle (see "Goblin Swarm!") Wed. night, and have no desire to go back.
 

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