(5.24 PBP) Vault of the Dracolich (IC) Redux

Team Caves

Shamal took the Bhaalite Idol from Chief Urbone's outstretched hand. As he turned it to put it away, he noticed the flash of a green rune that flitted across its surface and was gone. In addition, the red gem on its base glowed slightly, and he felt an uncomfortable sensation, as if his normally limber joints were stiffening with age. The kobold chief showed no sign of malice - it wasn't any trick on his part. The aches seemed to be a part of bearing the thing, but the green rune had been something else. A ward?

He hadn't had much more than a brief moment to think on it, with his group gathered nearby, congratulating him with their eyes, when the mountain shook with a deep roar that was felt more than heard. Merrick had made some illusory sounds of dragons during the performance, and this was somehow both more real and less at the same time.

The kobolds' celebration turned quickly to a panic, and the Chief reached briefly for the Idol, as if he could somehow take back his betrayal of his Dragon Master by simply taking it back. He quickly gave up the notion and shouted, "He knows! He knows! Flee! Flee for your lives!"

The crowds of kobolds began to run, scattering in all directions, some winged ones flying haphazardly toward cracks in the cavern's ceiling. Scamp began to yip excitedly as the strange structure that he'd been quietly observing began to glow and made a loud popping noise.

There was a low growl and then a boney, clawed hand reached out of the transporter's archway. Then another, then a skulled head pushed its way out. Green smoke poured from the skull's nostril holes, over many sharp teeth.

The Dracolich Dretchroyaster had arrived.
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GM: TEAM CAVES Encounter: Kobold Village
Time: ~16:25 on 4 Tarsakh 1483DR
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(General Features)
Difficult Terrain Huts.
Cover Huts, Walls.
Hazards Fighting Pit
Visibility Dim (Luminescent Fungus).
(PCs)
Merrick AC:15/17* HP:45/53 HD:4/4 PP:12 Rg 2/3 InH:1/4
Shamal AC:18 HP:25/40 HD:3/4 PP:14 SSdc13 3/3 CD:2/2 DS:0/1 HI:0/1 LoH:5/20
Torhak AC:15 HP:24/31 HD:3/3 PP:16.DV180 SSdc12 2/2
Urgan AC15(12) HP 26/26 HD 4/4 PP11 dkv SSdc14 4/4 3/3 ArcRec 0/1 AdrR 2/2 MgArm:to 22:10
(NPCs)
Scamp AC:11 HP:5/5 PP:13.DV60 Spd.50'
Various Kobolds (Unlikely to help fight)
(BGs)
Dracolich AC:16 HP:148/148 PP17.DV120'
GM: Begin Round One
 

The sight of the appearing dracolich emerging from the teleporter, terrifying as it is, at the moment it was being discussed, causes an immediate and visceral response in both Urgan and Scamp. The Hyena bristles and growls, holding its ground as best it can.

Urgan looks at the emerging creature with a critical and skeptical eye. Depending on what his professional judgement determines, he will act.

OOC: Scamp: growls protectively. Good bye, Scamp.

Urgan:
Bonus action: Urgan Studies the emerging creature (Investigation +8, Arcana +8, History +6). This may determine if it's an illusion, or perhaps reveal other details.

If he believes that this is a real creature, he will cast Phatasmal Force (DC 14 Intelligence check): urging the creature to believe that an Archangel of the Lord, Flaming sword in Hand, wings spread, hovers in front of him as a holy defender, driving it back. (cast level 2 spell, uses Concentration). He will then

Move: Urgan retreats 30' to CY 18.

If he does not believe it is a real creature, he will declare his belief loudly to all (and either Dodge or cast some other spell, depending on what he learns.)
 

Copper AC:15 HP:31/31 HD:4/4 PP:14 CloudJ:2/2
"Can you belive the nerve on that guy?" Copper asks indignatly. "Who trys to sabatoge a new recruit like that? It's almost like they want this place to fall apart!"

While bending over to pick up and split the pot of ill-gotten gambling gains, Copper adjusts himself slightly to the left, and somehow pockets the keys directly off of the head guard's belt.

 

TEAM LAKE - Bjorn

Bill warned Bjorn through their telepathic connection that something came through the portal. Turning, he saw two mercenaries who were demanding their surrender.

Bjorn croaked in reply, and both he and Bill him moved to engage, with Bill acting as a distraction. The mercenary was too quick however, and Bjorn's ridged maw barely grazed him.

OOC: Bjorn and Bill move to H42. Bill will use the help action to give Bjorn advantage on his attack.
Bite attack with advantage (help action by Bill): 2D20.HIGH(1)+4 = [10, 6]+4 = 14
1D6+2 = [3]+2 = 5
Just missed!
Bjorn AC:17* HP:48/43(48) THP:12/12 HD:4/4 PP:15.DV SSdc13 4/4 3/3 WS:1/2 SC:2/2
 

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