Ovinomancer
No flips for you!
Yes, disagree with this. There are other games of at least as high quality in game design as 5e that haven't achieved broad appeal. 5e's game design is of at least acceptable quality, and other factors (that I've illuminated previously) have also strongly contributed to it's popularity. Not the least of which is that it's called D&D (and, again, I extend that the initial playtest packet would have dominated the market as well).It is true that your theory appeared to me to fall in the category of damning with faint praise. We seem to agree that 5E achieves broad appeal. But there is a strong sense - in your comparing it with CF - that you believe it achieves that broad appeal by compromising the quality of design. It might be that you are instead saying something about the players, but then you would seem to be denigrating their ability to discern good design. It lands in about the same place. If that is not your intent, then I will accept that on face value.
My point is that 5E achieves its broad appeal because of the high quality of its game design, and players choose it because they are capable of appreciating that.