5E: Converting AD&D Monsters to Fifth Edition

as I said, not overly if you feel very strongly about it

I'm not overly fussed either way.

Guess it depends on whether we're scaling it on the 60 feet of a typical Adult Dragon conical breath weapon or the 90 foot cone that Ancient Dragons go for.

Hmm, I suppose the approx Challenge 20 of the Firelord is more in the Ancient Dragon range (CR 20 to 24) than an Adult Dragon (CR 13 to 17), so we might as well make it 90 feet.
 

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Updated the Efreeti Firelord Working Draft.

Next on the list is Purifying Pyre, how about this:

Purifying Pyre. The efreeti firelord chooses a point within a space occupied by one creature or object within 60 feet (it can target itself). A 10-foot-radius sphere of rainbow colored flames blossoms from that point, causing ## (#d#) fire damage to everything within its area, including the target. In addition, the target is affected as follows.
 First, any spell of 3rd level or lower on the target ends. For each spell of 4th level or higher on the target, the firelord makes a spellcaster ability check (+13) against a DC of 10 + the spell’s level. On a successful check, the spell ends.
 Second, the rainbow flames burn away one of the following debilitating effects from the target:
  • One level of exhaustion.
  • One effect that blinded, charmed, or poisoned the target.
  • One disease, including conditions caused by the disease but not the damage.
  • One curse, including the target’s attunement to a cursed magic item.
  • Any reduction to one of the target’s ability scores.
  • One effect reducing the target’s hit point maximum.
 If the firelord does not choose a specific effect the flames will burn away a random debilitation effect.
 




4d6 and at will sound good to me

Will add that in the next update.

So that leaves Tornado of Flames, which I was going to partially crib off the Create Whirlwind ability of a Djinni with a dash of wall of fire.

SRD said:
Create Whirlwind. A 5-foot-radius, 30-foot-tall cylinder of swirling air magically forms on a point the djinni can see within 120 feet of it. The whirlwind lasts as long as the djinni maintains concentration (as if concentrating on a spell). Any creature but the djinni that enters the whirlwind must succeed on a DC 18 Strength saving throw or be restrained by it. The djinni can move the whirlwind up to 60 feet as an action, and creatures restrained by the whirlwind move with it. The whirlwind ends if the djinni loses sight of it.

A creature can use its action to free a creature restrained by the whirlwind, including itself, by succeeding on a DC 18 Strength check. If the check succeeds, the creature is no longer restrained and moves to the nearest space outside the whirlwind.

I'd increase the radius of the effect and have it do fire damage when a creature enters the tornado for the first time on a turn or ends its turn there.

Undecided on whether said damage will be save-for-half or no-save damage, but am leaning towards save-for-half.
 
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save-for-half definitely

This ought to do:

Tornado of Flames. A 10-foot-radius, 60-foot-tall cylinder of swirling flames magically forms on a point the efreeti firelord can see within 120 feet of it. The tornado lasts as long as the firelord maintains concentration (as if concentrating on a spell). A creature takes ## (#d#) fire damage, or half as much damage on a successful DC 22 Dexterity save, when it enters the tornado for the first time on a turn or ends its turn within the tornado. Any creature but the firelord that enters the tornado must succeed on a DC 22 Strength saving throw or be restrained by it. The firelord can move the tornado up to 60 feet as an action, and creatures restrained by the tornado move with it. The whirlwind ends if the tornado loses sight of it.

A creature can use its action to free a creature restrained by the tornado, including itself, by succeeding on a DC 22 Strength check. If the check succeeds, the creature is no longer restrained and moves to the nearest space outside the tornado.
We just need to set the damage and decide if it's an At-Will or Recharge ability.
 


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