Cleon
Legend
Before I get too distracted, I'd better add the Nandie-Bear (Kerit) to the White Dwarf Conversion Index and the Completed Fifth Edition Creatures Index…
Yes, we agreed on that. I'll tweak the Gu'en-Deeko working draft to match.
The Gu'en-Deeko also gets increased Hit Points by eating brains.
Rather than a flat DC 15, I preferred the "save for insanity" be higher for victims with lots of levels and/or strong personalities, maybe base it on the brain donor's proficiency bonus and mental ability modifiers?
I was thinking the abilities/skills/abilities of a low-level brain fade after a year but those from a high-level brain are permanent until replaced by another high-level brain, which reduces the old high-level brain to 3rd level.
…Done!
Right - so after discussion I did make it Medium so has 45HP average (6d8+18) - changed walk/climb speed to 30/30
Yes, we agreed on that. I'll tweak the Gu'en-Deeko working draft to match.
These were your working points:
Other issues - do the skills/abilities "fade" after a time or just get overlain...
- A gu'en-deeko gains proficiency in any skills possessed by a humanoid whose brain it eats.
- A gu'en-deeko gains the memories, knowledge-based racial traits and languages of any humanoid whose brain it eats but does not gain any physiological traits of the humanoid's race. For example, if it ate a dwarf it would gain Dwarven Combat Training, Tool Proficiency, Stonecunning and Languages, but it would not gain a dwarf's Ability Score Increase, Size, Speed, Darkvision or Dwarven Resilience.
- In addition, a gu'en-deeko gains the class abilities of any humanoids of level # or lower whose brains it eats. These abilities never stack, if it gains multiple abilities only the highest level one applies. For example, if it ate the brains of a 2nd-level cleric, a 3rd-level bard, and a 3rd-level druid a gu'en-deeko gains 3rd-level Spellcasting, not three separate sets of Spellcasting (see below for how Gu'en-Deeko spells function). It could, in theory, gain multiple abilities that use spells provided they are different types of magic-use. For example, it could possess the Innate Spellcasting from multiple sources, such as a Drow Elf and a Svirfneblin.
- If a gu'en-deeko eats the brain of a humanoid of level #+1 or higher, if gains the class abilities of that humanoid until it eats the brain of another humanoid of the same level or higher. If that happens, the gu'en-deeko gains the class abilities of the new brain and the class abilities it gained from the previous high-level brain are reduced to a #-level character of that class.
- If a gu'en-deeko eats the brain of a humanoid whose level exceeds its [6] Hit Dice, the gu'en-deeko must make a DC 15 wisdom roll or go insane and believe itself to actually be the individual whose brain it ate, despite any evidence to the contrary [I prefer this as a high probability not a foregone conclusion]
The Gu'en-Deeko also gets increased Hit Points by eating brains.
Rather than a flat DC 15, I preferred the "save for insanity" be higher for victims with lots of levels and/or strong personalities, maybe base it on the brain donor's proficiency bonus and mental ability modifiers?
Other issues - do the skills/abilities "fade" after a time or just get overlain...
I was thinking the abilities/skills/abilities of a low-level brain fade after a year but those from a high-level brain are permanent until replaced by another high-level brain, which reduces the old high-level brain to 3rd level.