Cleon
Legend
Okay, let's get this show on the road!
I've transferred over the obvious traits like Monocular Illusion Resistance.
The Amiraspian Cyclops Chief needs a bit of a power boost from the standard version. Upthread I proposed a reach weapon like a Glaive plus Javelins for ranged attacks, so I put that in the working draft.
The Chief also needs some improvements to ability scores, particularly Strength (as they have a high strength in White Dwarf #21) but maybe others.
Not sure whether the Young Amiraspian Cyclops would have Aggressive like the adults, so left it in red. Being smaller, weaker and lacking a Hypno-Eye I suspect they would be more cautious about charging into the fray.
Just gave them claws, fangs and rocks as attack options, although I'm considering adding "baby's first bludgeoning instrument" (i.e. Greatclub) to the options.
I've transferred over the obvious traits like Monocular Illusion Resistance.
The Amiraspian Cyclops Chief needs a bit of a power boost from the standard version. Upthread I proposed a reach weapon like a Glaive plus Javelins for ranged attacks, so I put that in the working draft.
The Chief also needs some improvements to ability scores, particularly Strength (as they have a high strength in White Dwarf #21) but maybe others.
Not sure whether the Young Amiraspian Cyclops would have Aggressive like the adults, so left it in red. Being smaller, weaker and lacking a Hypno-Eye I suspect they would be more cautious about charging into the fray.
Just gave them claws, fangs and rocks as attack options, although I'm considering adding "baby's first bludgeoning instrument" (i.e. Greatclub) to the options.