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D&D 5E 5e Exploring a New Frontier OOC (Closed)

Charwoman Gene

Adventurer
[MENTION=15132]Steve Gorak[/MENTION]
[MENTION=6787159]Skarsgard[/MENTION]

Still room enough for you. Soft closing at this point.

[MENTION=6855204]tglassy[/MENTION]

How about a custom bg?

Call it "Disciple".
You are the student of a master, whether of a weapon or a skill. Your long training has given you much knowledge but you are curious about the rest of the world.
Skills: Insight, and one of History, Athletics, or Acrobatics.
Proficiency: one tool and one language of your choice.
Feature: Fellow Student: You can seek shelter amongst those who participate in your master's art. You common interest is enough to secure temporary lodgings and hospitality.
 

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Steve Gorak

Explorer
[MENTION=15132]Steve Gorak[/MENTION]
[MENTION=6787159]Skarsgard[/MENTION]

Still room enough for you. Soft closing at this point.

Awesome, thanks! I'm looking at a Tortle wizard. Backstory: A trader sold an egg to a wizard [or other, as appropriate for a hook], claiming that a humanoid from the New World was inside, and wouldnt you know it, it was him! He grew up, always yearning to meet his own kind. When he heard of the expedition, there was no doubt in his mind that he would go.

Note that I am hesitating between wizard and knowledge cleric. I like the double expertise in arcana and history from knowledge cleric, but pehaps the higher int from wizard makes up for it.

Ok?
Cheers,

SG
 


KahlessNestor

Adventurer
Oh, I'd love to join. I've been wanting to try a Scout/warlock character for a while, but don't want to step on [MENTION=6801311]KahlessNestor[/MENTION]'s toes. Perhaps a wizard or divine caster, no one seems to have claimed those roles?
Cheers,

SG
While Lily is stealthy, she is more "urban" and lacks Survival, so a real scout could still probably work?

Sent from my [device_name] using EN World mobile app
 

tglassy

Adventurer
The way I’m seeing Rolan, he’s very much a front line skirmisher. Out of combat, he’ll have much less utility, but that’s typical for monks, I think. He’s good with Insight and History, so he’ll be good at ferreting out lies and with some lore, but his Int isn’t anything to write home about.

He is a Water Genasi, and I’m going to play that up a lot. Like, he uses Shape Water when practicing his katas with his sword, making it flow around him, harmonizing with his movements. Lots of focus and determination. Definitely lawful good, but naively so. He will probably move towards Neutral Good before he’s done. His brother was straight up chaotic good, and he’s definitely more restrained than that.

Despite his discipline, he is still excited to be adventuring.
 



JustinCase

the magical equivalent to the number zero
5e (Recruiting) Exploring a New Frontier (5th level characters)

I’d like to be in reserve in case anyone drops out before the start, if that’s possible? I mean, you’re already at six players.

I can prepare a protector aasimar divine soul sorcerer.
 
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Charwoman Gene

Adventurer
JustinCase: That's fine.

Rogues' Gallery is up!
Please post your characters.
If you use D&D Beyond, also join the campaign at:
D&D Beyond
This will allow me to see your character more than the export to pdf allows.
 


Charwoman Gene

Adventurer
I'm generally against magic item buying, but if you want to buy something, here are your options.

Readily Available Consumables:
Potions of Healing (2d4+2): 50gp
Potions of Greater Healing (4d4+4): 100gp
Spell Scroll: Cantrip 30gp
Spell Scroll: Level 1 50gp
Spell Scroll: Level 2 125gp
Spell Scroll: Level 3 300gp
Other Common Potions: 75gp
Uncommon Consumables: 150gp
Common Permanent Items: 100gp
 

tglassy

Adventurer
Cool. 500 gp is a lot for a Monk. He doesn’t need much. We’ll say it’s his pay, saved up during the years he was training and only given to him once he attained his rank. I’ll take a look at potions and make a decision.
 

Steve Gorak

Explorer
I'm generally against magic item buying, but if you want to buy something, here are your options.

Readily Available Consumables:
Potions of Healing (2d4+2): 50gp
Potions of Greater Healing (4d4+4): 100gp
Spell Scroll: Cantrip 30gp
Spell Scroll: Level 1 50gp
Spell Scroll: Level 2 125gp
Spell Scroll: Level 3 300gp
Other Common Potions: 75gp
Uncommon Consumables: 150gp
Common Permanent Items: 100gp

Thank you for this! Question for my wizard: what is the cost of spells for copying them in his spellbook? It costs 50 gp per spell level to copy to the spellbook, but how much would it cost to get the spell (not the scroll, just the opportunity to copy the spell)?

Is it ok to assume that friendly wizards/mentors/wizard academies would allow this free of charge, with the limiting factor being the cost to copy? Alternatively, would my character need to buy and resell scrolls, and I would assume a 25% cost of the scroll value (scroll purchased at 100% of price, sold at 75%).
Thanks and cheers,

SG
 

tglassy

Adventurer
I’m gonna take an Elemental Gem. An Emerald. In fact, I’ll take two. An emerald and a sapphire. Each set into an earring. That’ll take up most of my money. They’ll be good “Get out of jail free” cards. If they are readily findable, he will likely buy replacements as he uses them, but who knows if there will be more where he’s going.
 

Skarsgard

Explorer
Ok, now I need to work out class. It seems we have

Mike291 - Indiana Jones Bard
tglassy - Water Genasi Monk / Kensai
hero4hire - Dwarf Pirate
KahlessNestor - Halfling Rogue
stevegorak - wizard


I am thinking a warlock. Although, did someone say they were interested in playing a warlock?
 

Steve Gorak

Explorer
Ok, now I need to work out class. It seems we have

Mike291 - Indiana Jones Bard
tglassy - Water Genasi Monk / Kensai
hero4hire - Dwarf Pirate
KahlessNestor - Halfling Rogue
stevegorak - wizard


I am thinking a warlock. Although, did someone say they were interested in playing a warlock?

I initially mentioned that, but I like my wizard concept now.
Warlock is free for the taking.

By the way, I am assuming that we'll be good aligned, right?
Cheers,

Sg
 




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