(Psi)SeveredHead
Adventurer
Thanks for posting this, Thaumaturge.
I'm very sorry to see the Charisma drop -- it's a pet peeve of mine, but it always feels cheap to me.
One of the consistent ways that evil humanoids are presented in D&D is with a low (sub-human) Charisma.
Bugbear Cha 9
Bullywug Cha 7
Goblin Cha 8
Gnoll Cha 8
Kobold Cha 8
Orc Cha 10
Orog Cha 10
(against the baseline of Human Commoner Cha 10).
All evil humanoids are consequently "dull and possibly uneasy", or not able "to interact with others well"? It's always bugged me. But then I had the Hobgoblin, which in the latest play test materials was
Hobgoblin Cha 13.
Hobgoblins could be confident, eloquent, and leaders. I'm sorry that's being taken away.
Earlier on, monsters that could work well together had higher Charisma scores. Kobolds and hobgoblins, but not orcs, for instance. I'm sad to see that taken away.