[5e] "Into The Woods" Horror one-shot. [FULL][OOC]


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Forgot to post my own hp: Terry is at 26/35 and has prayer of healing that she can still cast 3 times. Wait what? I guess she is pretty stupid. She also has one last 1st level spell for casting healing word. (I've been waiting for there to be more than one foe before blowing her higher level stuff.)

Do we need a short rest or long rest?
 

Neurotic

I plan on living forever. Or die trying.
Forgot to post my own hp: Terry is at 26/35 and has prayer of healing that she can still cast 3 times. Wait what? I guess she is pretty stupid. She also has one last 1st level spell for casting healing word. (I've been waiting for there to be more than one foe before blowing her higher level stuff.)

Do we need a short rest or long rest?
Umbril has no more HD, he is otherwise good with short rest. PoH takes some time to cast
 

JustinCase

the magical equivalent to the number zero
Bimpnott is at 8/27 HP, I believe. He's already spent his HD if I remember correctly.

And I say just rest in any place; as long as we keep watch it won't matter too greatly.
 



mips42

Adventurer
Technically no. There is nothing preventing you from taking a long rest and recovering spells and hit points. As stated, cast spells or whatever.
In a setting / adventure like this it feels like there should be something to account for mental exhaustion but, if there is, I don;t know of it. I am seriously considering adding a level of mental exhaustion for all of y'all even with a long rest. Opinions on the idea and an effect of -1 for int and wis checks appreciated.
 

Kobold Stew

Last Guy in the Airlock
Supporter
Honestly, impose whatever penalties you want -- It's really hard for me to gauge how taxing this is. I'd like to get this game going again, though. We've been in this one room for months, a month just to try to take a rest. Some players want a long rest. That'll happen or it'll be interrupted, but let's just try for it and then go on. Albrecht can take watch.
 


Neurotic

I plan on living forever. Or die trying.
Technically no. There is nothing preventing you from taking a long rest and recovering spells and hit points. As stated, cast spells or whatever.
In a setting / adventure like this it feels like there should be something to account for mental exhaustion but, if there is, I don;t know of it. I am seriously considering adding a level of mental exhaustion for all of y'all even with a long rest. Opinions on the idea and an effect of -1 for int and wis checks appreciated.
How about: roll save for each stat or just one of cha/wis for all after long rest.

That would represent the mental effort. Start low and add 2 (or 5 :) ) after each
 

Neurotic

I plan on living forever. Or die trying.
You could also lessen the healing, say by rolling hd instead of getting full hp.

Or recover 1/4th or 1/2 of the total, 1/2 + con of missing hp (i.e. if you lost 50hp, you recover 25+con, if you lost 20, you recover 10+con).

Or whatever, as long as it isn't full
 






JustinCase

the magical equivalent to the number zero
Sorry for my absence! I see you've all been waiting for me, apologies. Life, and all that. I'm slowly catching up with all my games. I'll post in the IC momentarily.
 

mips42

Adventurer
Surviving. This winter has been tough. I have realized that I am effected far more by sunshine than I previously thought. That and long hours at the Job make for lots of days when all I feel like doing is sleeping. Doin my best to power through though.
hope you all are healthy and as well as possible.
 

JustinCase

the magical equivalent to the number zero
I know, I just returned to my PbP games... But I'll be on holiday for the next two weeks. Perhaps that means I'll keep posting, but likely I will be online rarely. Feel free to NPC my character in the meantime.
 


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